The most amazing this about this is not the kill, but that we managed to line up properly for a kill shot.
My Alliance guild killed Nefarion for the first time this weekend – yay! What an ordeal that was. I really feel for the tanks on that fight. Raid healing got pretty simple after a while, but those adds are a giant pain in the ass. All our tanks performed admirably and we managed to get a fairly clean first kill with only a few deaths. I also got lucky and won my T11 helmet.
- Jasyla rocking the 4-piece set bonus
My Horde raid group is still sitting at 9/12, having some dps issues on Cho’gall. On the bright side, we repeated our kill on Atramedes this week (he’s been giving us grief) – while his targetting was bugged, no less. I actually kinda liked the aggro-sensitive flame breath.
And now for something completely different…
- A reminder of why I hated the original tree form.
- Jasyla the hunter about to be eaten by rabid dogs.
- How cute, they’re holding hands!
Hope everyone has a good week.
I’m off to the in-laws for Christmas (hooray for half-days at work!).
I hope everyone has a happy, relaxing holiday.
I’ll be back next week.
Posted in Update
My druid is finally level 85! I know I’m slow, but I’m happy to finally be max level and to have done my first heroic (Halls of Origination). To celebrate, I’m going to stop being a lazy bum and write a resto druid guide. I’ll be putting it up piece by piece over the week (as I write it) and when it’s done I’ll compile it into a super-mega epic post. Please feel free to comment on any of the sections if I have gotten anything wrong.
Posted in WoW
I am back from Mexico!
Unfortunately I have nothing to post now because I’m too busy trying to catch up with everyone and get my characters leveled. Jasyla’s almost level 82 and my poor little priest (my new Horde main) is only level 70. You know what sucks? Having to level through Northrend when new content is out.
I felt a little lost when I signed on yesterday. I ran around Stormwind for a bit looking for all my trainers and trying to figure out what to do. But now I’ve gotten the hang of things. I’ve done some quests in Hyjal and Vash’jir, explored most of the new zones (oh my god, Uldum is amazing! Can’t wait to quest there), and have done three of the new dungeons. Overall, Cataclysm is a lot of fun so far.
There probably won’t be any posts here for a couple of days, but I will get to work on responding to all the comments left while I was gone.
Posted in WoW
Tagged cataclysm, update
The patch is here!
Unfortunately, after taking a week of vacation to go to Vegas (which was awesome), I’ve come back to one of the busiest weeks at work I’ve ever had. I have no time to peruse the 1000+ posts in my feed reader, or do much in the way of blogging. Blerg. I’d like to write about druid changes, or write about the awesome meals I had in Vegas (including a 16-course tasting menu and the absolute best dish I’ve ever had). I’d also like to get exalted with Brood of Nozdormu and smash some zombies in Dead Rising 2. So much to do, so little time.
Hopefully I have time to post something more interesting later in the week.
Arrivederci tree form and ammo!
Posted in WoW
Tagged no posts, update
My wonderful fiance is taking me to Vegas for my birthday this week. I will be seeing shows, playing blackjack, eating a lot of good food and wandering around in the desert this week, so no blogging.
I’ll be back at the end of the week.
Posted in WoW
Tagged update, vacation, vegas
I’ve now had a chance to try out all the new 25-man bosses. All three on my druid and one on my hunter.
Alliance (druid) guild got Festergut and Rotface down within a couple attempts. Festergut was a cakewalk. The Rotface kill was messy. We only had four people alive at the end, we’ll need to work on cleaning that one up. Professor Putricide is one of the tougher bosses I’ve faced in a while. While it’s not really a fight that’s contingent on the healers – so much of the damage is avoidable – it does take a lot of awareness, high dps, good positioning and perfect phase transitions. Our best attempt was 60%. I’m not too discouraged about that as last I checked less than 100 guilds have killed him on 25-man.
Horde (hunter) guild didn’t make it past Festergut, although I’m happy to say we only had one wipe on Stinky. We finished our night of raiding with 18 attempts and 0 kills. We had a number of problems at the beginning – ranged not understanding what “stand 10 yards apart” means, people being slow to group up on spores, tanks dying after the 2nd or 3rd inhale. Really, how can people have played this game for a long time and not understand what spreading out means? Once we had mostly overcome these problems, we still found ourselves getting to the enrage with 3 – 6 million health left on the boss. We started off with seven healers. When we realised the dps wasn’t going to cut it, we moved to 6, but then people started dying. As it stands right now, in order to get a kill we’d need everyone to increase their dps by ~10%. And there would be no room for error. Hopefully with a few more pieces of ICC gear and a little more practice we’ll get our dps up to where it needs to be.
Overall, I’m impressed with the step up in difficulty with this wing. The first was a little too easy. I think the fights are slightly overtuned for normal mode, but it’s a nice wake-up call to those who are used to breezing through TotC and the first wing. Hopefully it’ll wake people up a little and keep them on their toes.
Posted in WoW
Tagged Raiding, update