Tag Archives: apotheosis

My BlizzCon 2013

This past weekend I got to attend my second BlizzCon. It was amazing, even better than the first one I went to. I got to see so much, play some demos and, most importantly, meet a whole lot of the WoW community and devs.

I got in to Santa Ana on Thursday afternoon, where I met my guildie and roommate Serrath then headed to the Hilton. Immediately after checking in, I ran into the first group of people I knew – Vidyala and Vosskah, who I met before when they came to Toronto and who had procured me my ticket, and Kelesti. After a quick hello, I went to my room to get settled, then met up with a few more of my guildmates – Grumdy, Srs and Jack – then went to wait in line to get our tickets. The line took a while, close to 2 hours. It was nice to have my own name on my badge this year. Last time I came to Anaheim without a ‘Con ticket and someone generously gave me one when I got there. 

Anaheim Convention Centre

The Anaheim Convention Centre

I really wanted to make it to the Wowhead/WI party this year but again, it didn’t happen. After getting badges and going for dinner the party was full by the time I got there. No one really wanted to wait in another line, so we headed back to the Hilton instead. At the Hilton I finally met up with the rest of my guildies – Sara, Kal, Chronis, Slout, Raymiee, Sheep, Shawnelle, Tikari and Kristin.

I also met up Arielle from the Inconspicuous Bear, and we had one or two (or three or four) drinks together, including an N7 toast with Kal. Most of my guildies were tired from the day of travelling and waiting in lines, so I soon ended up as the last member of Apoth standing. It was all good though, there were plenty of people to meet and talk to. I mostly hung around with Arielle; Entropia, an ex-guildmate who knows everyone and was always happy to introduce me to them; and Novvie, who isn’t in Apoth but sort of got adopted by us over the course of the weekend.

I met a bunch of people for the first time on Friday, including: Hamlet, Perculia, Theck, Jed, Quori, Noel (who gives great hugs), Sunnier, Rhidach, Antigen, Dysmorphia, Ophelie, Zahrym, Bashiok, Ghostcrawler, Bajheera and WarcraftJen.

Bajheera with Jasyla and Novvie

Novvie, Bajheera and me!

Thursday night was a lot of fun and BlizzCon technically hadn’t even started yet.

Friday morning everyone got up bright and early so we could get good seats for the opening ceremonies. We managed to find almost everyone and got to sit together for these. While waiting for them to start, Serrath and I snuck off to the Heroes of the Storm demo area to take advantage of the small line. Heroes was a ton of fun. I had never played any type of DoTA/League game before and I really liked playing support as Tyrael. Also, our team won, which makes things even more enjoyable. I ended up playing two games of this on Friday, and while I wasn’t nearly as good playing Illidan, the game was still really cool. I can’t wait for the beta to come out.

My favourite WoW character and I.

My favourite WoW character and I.

Opening ceremonies were great – it’s so obvious how much all the developers and people who work at Blizzard love the work they do and their excitement is infectious. I watched a number of panels, and had a very brief look at the Warlords Demo. I really only had time to look at the new level 100 talents (Hunter talents – amazing. Bola Shot! Druid talents – meh).  In the afternoon Apotheosis met up at the Meeting Stone. Finally, all 16 of us were together in one place! Apotheosis sure knows how to represent.

Apotheosis at BlizzCon 2013

Apotheosis at the Meeting Stone. Yep, we’re babes.

While we were at the Meeting Stone I also got to meet Navimie. I was really excited to meet her after reading her blog for so long and getting Navi-spammed in game. I also got to meet Khuruuk and Tinderhoof, but not Reesi, who I only glimpsed briefly before she disappeared forever.

I watched the fan contests that night. Some of the costumes were great. I particularly liked the feral troll druid, the training dummy and the Tuskarr. The fan-made movies and art were good, and so were the musical acts – though I don’t think they picked the right winner.

That night was the Convert to Raid party where I got to meet even more people. I met a number of the Something Wicked crew – Esoth, Rotund, Derevka, Settesh, and Anafielle. I’m always talking to SW people on Twitter or going to their Flex/LFR runs, so it was nice to finally be able to meet some of them. I also got to talk to Daxxarri, Megacode, Soanix and Kerriodos briefly at the party. I saw, but didn’t meet, Swifty and decided to make it my mission to have girls (or boys) in hotpants follow me around at parties (now accepting volunteers). 

Then it was back to my second home at BlizzCon, the Hilton lobby. Friday was a pretty crazy night, the drinks were flowing, and most of my guild managed to stay up until last call. I got to spend some time talking to one of my favourite Druids – Hamlet.

With Hamlet!

With Hamlet!

Ghostcrawler was also around and he spent some time talking to all the Apoth members gathered around, which was amazing. We got some pictures, and some hugs.



I got off to a bit of a slow start on Saturday. Serrath and I decided that sleeping and goingt IHOP for some greasy breakfast was top priority and we ended up getting to the convention centre pretty late to watch the live raid. When we got there Method was already on Garrosh and Midwinter was wiping on Dark Shamans. Tanking those two shaman together? Midwinter is brave. And crazy. That sounds (and looked) terrible. I’m not usually a fan of watching video games on streams or anything, but the live raid always gets me pumped. It’s surreal and amazing to hear a crowd of thousands of people cheering as a boss is ticking down from 5% health or collectively groaning as some boss ability takes out 5 players.

I also stayed for the WoW systems panel. There are a lot of changes coming in Warlords. The Garrison system looks really interesting and some of the inventory changes announced are huge quality of life changes. The biggest announcement was that hard-mode raiding (now called Mythic) would be one size only: 20. This finally gets rid of the whole 10 vs. 25 man debate and a whole bunch of tuning issues. I think this will make most guilds go through some adjustments, but ultimately it’s a good thing. And I think they picked the correct size.

On Saturday I wanted to hang out with so many people that I ended up going for dinner twice. Once with one group of Apotheosis and then with another group, plus Hamlet, Perculia, Hestiah, Esoth and Ilaniel. After that it was back to the Hilton (surprise!). The lobby was absolutely nuts on Saturday night. Packed to the brim and so noisy. I made it my mission to find the people who I really wanted to meet but hadn’t run into yet and got some help from my friends to find them.

First on that list was Vixsin. She’s been one of my favourite bloggers ever since I read her first post on Life in Group 5. She writes so well and is such a good healer resource. I finally managed to find her after circling the lobby a few times and some tweeting back and forth. There was quite a bit of fan-girling going on.

The next person I really wanted to meet was Absallom, protection paladin from Blood Legion. Not just because of his WoW credentials, but also because he’s from Toronto too and is always posting amazing food pictures on Twitter. I found him eventually and he was super nice and related to my Toronto traffic woes.

Absallom from Blood Legion

Absallom from Blood Legion

I also found Ion Hazzikostas, who I bugged for a bit about raid design. One of the first things I asked was “So, Immerseus. What were you thinking?” Then I immediately felt bad that I was being one of those people, and let him know I really liked the other 13 bosses in Siege.

Ion Hazzikostas

Ion Hazzikostas

I chatted with a few more people before the night was over. Matticus – there is photographic evidence of this somewhere, but I haven’t’ seen it yet. Ghemit – who always seemed to be everywhere at once. Pat Krane, which involved me being a bit of a fangirl – CTR is the most well-made and well-voiced WoW podcasts I’ve ever heard – and being really stoked when he told me how much he liked my blog. 

The Hilton party wound down, Sunday morning came so fast and then it was time to go back home.

I’m sure I met many more awesome people during my time in Anaheim. It’s hard to write this post without just making it a big, long list of people. It was also really cool when people recognized me and came up to talk. It was a bit surreal getting compliments in-person about my blog, or even better, about my food posts. BlizzCon 2013 was a really excellent time and really reminds me why I love this game so much and why I’ve continued to play it for so long.

Thanks for the good times!

The Seven Year Itch

I started playing World of Warcraft on June 18, 2006. That very first day of playing I created Jasyla, the Night Elf Druid. For over 7 years, she’s been my main – the character I most relate and am attached to. She’s healed in everything from Zul’Gurub to heroic Lei Shen and everything in between.  I always said I would quit the game before I ever changed this.

But I guess I was wrong.

In 5.4 I’m going to be switching to playing my Hunter in raids. I’ve raided on my hunter before, as an alt, in tiers 4-6, and 8-10. I’ve found myself less and less interested in healing on my Druid recently and decided it was time for a change to reinvigorate the game for me. Unfortunately, our healing roster isn’t quite set for me to change today, but I should be officially making the switch in time for next week’s raid. On the bright side, I finally got a bow upgrade last night (I had been using one from Terrace forever) so I my dps shouldn’t be that of a total scrub when I start raiding.

There are a few reasons I’ve lost interest in healing. My biggest issue with healing is smart heals. Healing used to be something I found challenging and engaging, but with 7000 smart heals flying around all the time, being a smart healer matters a whole lot less and I don’t like it.  So it’s time for a change. I’m going to leave the healing to my excellent team of Apotheosis medics and join the ranks of the dps. I do really miss competing for ranks and seeing big numbers. 

What does this mean for the blog?

I’ll probably play my Druid in my guild’s alt run, but since I won’t be putting a ton of effort into the class anymore, I won’t be writing a lot of Druid related posts or guides.  I’ll probably start writing about hunters again though, and I’m looking forward to that.

Good hunting.

So Close…

Last night was Apotheosis’ last raid of Tier 15, and the 9th night we spent working on Heroic Lei Shen. I believe we were somewhere in the realm of 175 attempts on the boss. We made steady improvement on the fight over the last 3 weeks, progressing from wiping in the first transition every time to getting into phase 2 quite often and then finally getting into phase 3 a number of times. Our best attempt was 15%.

Unfortunately, we did not manage to get the kill last night. I hate to blame outside forces, but our last night of attempts was royally screwed by server input lag. It’s something I’ve personally experienced a couple of times in this tier, but not nearly to the extent the whole raid did last night. When we were working on normal Lei Shen some people in the raid often got lag on the pull (and blamed the Hunters), but last night it was just ridiculous. On many pulls the game was nearly unplayable as all ability use was delayed and people were pushing their cooldowns 2, 3, 4 times before they went off (if they did at all). This caused our dps to lag about 5% behind what it normally is, messing up pillar timings. The lag also made transitions even less fun than normal. It’s hard enough to master the most difficult boss of the tier for the first time under the best circumstances, and the lag made it pretty much impossible to make any progress. We ended up cutting our losses and calling the raid a little early.

It is disappointing that we lost our last chance to kill Lei Shen, but I’m still extremely proud of my guild and the progress we made this tier. We ended the tier at 11/13H, which is a huge improvement over last tier. We got through normals in good time and made short work of a number of the more challenging heroic bosses. We didn’t let the roadblock bosses discourage us, and kept pushing forward. In less than 200 attempts we almost killed heroic Lei Shen, when most guilds spent 300 attempts on it.

Even though we didn’t get the kill, I’m happy that we spent our last weeks in Throne of Thunder continuing with progression. We could have farmed some more gear, gotten a few more meta achievements (a number of people, myself included, didn’t get all the achievement requirements checked off), taken it easy. But we’re a raiding guild. Progression is what we do and I don’t want to stop progressing until there are no bosses left to kill. Lei Shen really tested and improved people’s awareness and ability to work together with the rest of the raid team and I expect the improvements we made will keep us rolling through Siege of Orgrimmar.

So, good job Apotheosis – we should all be proud of our progress this tier.

Patch day tomorrow!

Looking for More

Apotheosis is recruiting!

We are an Alliance 25-man raiding guild on Eldre’thalas.

We are specifically seeking healers and ranged dps:

  • Resto Shaman (seriously, I’d like to keep one for more than 3 weeks)
  • Resto Druid (someone who reads this blog must want to come play with me… please? I’m lacking a resto buddy.)
  • Mistweaver Monk
  • Warlock
  • Plus 1 or 2 other ranged dps, open to pretty much any class

We raid 9 hours a week – Tuesday, Thursday, Sunday, from 9pm ET until midnight. We are currently 1/13 heroic in Throne of Thunder. If you are an awesome healer or ranged dps and want to kill some new bosses with us, come apply

Anatomy of a Raiding Guild: Extracurriculars

There’s more to a raiding guild than just raids. Yes, raids are the main reason a lot of people play the game, but they’re not always the best venue for getting to know your guildmates and at times they can be more work than play. Group activities outside of raiding are a really good way to keep people engaged with the guild and the rest of the people in it.

At the beginning of the expansion Apotheosis wasn’t doing as much together outside of raiding than we had previously, which was unfortunate. There was just so much to do to be prepared for raids – dailies, rep grinding, farming, valor capping – plus a lot of new solo things to do like pet battles. By the time people did all that, many didn’t have the time or inclination to do a whole lot else. As the first tier of raiding was winding down, people had the time and energy to arrange and participate in more events with their guildmates and it has been a blast.

Here are some of the things the people in Apotheosis have been doing to entertain ourselves.

Challenge Modes

On Saturdays we have a couple challenge mode groups running. We use rotating groups, so everyone can get in on the action and get some medals. It’s a great source of valor and it’s really fun and challenging to work as a team in smaller groups. Since the groups change from week to week we aren’t really pushing for golds, but I’m hoping we can get titles and phoenixes for everyone who wants them. I’m also hoping that the experience everyone gets on these more laid-back runs will give them the motivation to make their own consistent groups and go for golds.

Sunday, Sunday, Sunday! (Brawler’s Guild)

Sunday afternoons a bunch of us meet up in the Deeprun Tram for some Brawler’s Guild. We all get on Mumble to chat, share strategies and cheer each other on as we try to beat everything Gizmo can throw at us. I know Brawler’s Guild was sold as a solo PVE activity, but being grouped for matches is a great bonus since we can get fully buffed up and have the spectators act as coaches. Sure, having ~10 people from our guild alone makes for longer queues, but having people to chat with makes it much more fun. These have been temporarily put off as most people have completed all ranks or have hit a brick wall but they’ll start up again soon, once people get a bit more gear. For now, people are doing old raids on Sunday instead.

Apoth After Dark

Friday night – grab a drink (or 6) and get on Mumble for some drunken ridiculousness. We rampage through old raids, have battles in the Gurubashi Arena, do scavenger hunts and races, play hide & seek (or Sardines, which is a name I had never heard before) and wake up not knowing why we are pantsless in the Dalaran sewers. What better way to get to know your guildmates than to get them drunk so they say things you can hold against them later? Just kidding.

Alt run

Monday night is the alt run. This gives some the people who want to raid more than 3 nights a week something to do and also allows some of the people in our non-raiding ranks to get in on raids.

Rated Battlegrounds

Wednesdays are RBG night. We did a lot of these in Cata, and got up to around an 1800 rating. We’re just starting them up again this week, hopefully we can do even better.


A lot of our guild members have met each other outside of the game. We’ve got a large group who live in or around Toronto, and we see each other regularly. We’ve also had people meet up at BlizzCon, or meet guildmates while traveling. I’ve met 13 people currently active in the guild (soon to be 15!)

Thanks to Sara, Serrath, Slout, Tikari, Zelix, Jaymz, Merk – the people who came up with these ideas and make them run smoothly.

What kinds of things does your guild do together?

Anatomy of a Raiding Guild: Evaluation

For me, one of the best things about raiding with Apotheosis is the quantity and quality of reviewing and discussion that takes place. We’re not shy about giving feedback.

Applicant Evaluation

We have a public application forum. After an app is posted, everyone in the guild can see it and ask the app questions. We also create a thread that is visible only to members where people are encouraged to comment on the application. I’m not an expert on every class and spec, so I rely a lot on the feedback from other raiders when making a decision on whether to have the applicant move on to a Mumble interview, and whether to accept or decline them after that.

Initiate Evaluation

Applicants we invite to the guild as Initiates are given a 9 raid trial to show us what they can do. During the trial period their role lead sends them written feedback every 3 raids. The feedback addresses the things we’re pleased with, the things they need to improve on and advice on how to improve performance. Each initiate also has an Initiate Review thread, visible only to full members of the guild. Just like with the app review threads, people are encouraged to give feedback on how initiates are doing – not just their performance, also things like how they’re fitting into the guild. The feedback collected here is often incorporated into the weekly reviews.

Once an Initiate has completed their 9 raids, the officers vote on whether to promote them to Raider, decline them, or extend their trial by 3 raids.

Raider Analysis

Raiders get formal, written feedback on their performance from their role lead fairly regularly. We initially intended to do these monthly, though it’s working out to be more like every 2 months for most raiders. Writing reviews for ~10 people in the case of our melee and ranged leads is pretty time-consuming.

For healing reviews, I tend to be pretty specific. I have enough knowledge of each healing class to go into a fair amount of detail. I will usually pick 1 or 2 raid nights and look closely at how each healer did on each fight. Things I look at include:

  • Overall healing output
  • How much they healed the people they were assigned to
  • Spell usage
  • Cooldown use (output cooldowns, mana cooldowns, damage mitigation cooldowns)
  • Any avoidable damage taken or deaths
  • I look at healthstone and potion usage, but it’s not something I put a whole lot of emphasis on

I’ll give each healer a brief synopsis for each fight, like this:

H. Stone Guard
Your overall healing on this fight was great, and you did a good job focusing on the tank you were assigned to. Your use of output cooldowns was good, but you only used Barkskin once in a 5-minute fight. You could definitely be using it more often. You took 5 ticks of Amethyst Pools, that’s not terrible, but it could be better. You did a good job at helping to clear Cobalt Mines when it was safe to do so.

Once I’ve given a mini review for each fight, I try to sum up with some general observations of strengths and weaknesses, like:

Your healing output is very strong, especially on fights with a lot of raid damage. You maximize your use of output cooldowns and use Ironbark often. You’re very good at providing extra utility on certain fights (helping to knockback/control adds, using HotW to help with burst dps while healing requirements are low). You do take a bit more avoidable damage than I’d like to see though – watch out for that. Your use of Barkskin can also be improved.

Each officer has their own style and things they like to focus on, so the reviews for healers, melee, ranged and tanks all look a bit different. If you want to see the kind of feedback our melee gets, Tikari has done a post about it.

In addition to this formal feedback, raiders receive more instant feedback when there’s an issue, whether it’s in a whisper, in their role channel or via PM.

We do have one gap in the review process though – no one reviews the role leads! Three of our officers are healers, so 2 of them do get feedback from me, but I don’t get any feedback myself. We should probably come up with a process to review each other or seek out raiders to give us some feedback on our performance every once in a while.

Raid Reviews

After every raid, the RL posts a raid review thread with a link to the World of Logs report for the evening and some comments on how the raid went. Everyone is encouraged to add their feedback on the raid – things we could do better, suggestions for strategy changes, problems they had – anything they think will increase understanding of the fight or make the raid go more smoothly next time. I should elaborate on that. Everyone is encouraged to add their constructive feedback. Finger-pointing and complaining is definitely not encouraged, or appreciated when it happens. We’ve got a lot of people who are very strategic and give very good suggestions on things we can change to do better. I find these threads very helpful. Not only do we often get suggestions that we incorporate into our strategies, but they also really expand my knowledge of the fight, especially in areas other than healing.

End of Tier Survey

This is something that Kurn did in Cataclysm and I thought it was a really good idea (but not always fully executed). At the end of Tier 14 I put up a survey for all of our raiders so they could share their feedback on the guild. It covers a lot – satisfaction with progression, recruitment process, raid organization, activities outside of raids. People are asked to rate the raid leader, GM, and their role lead. Once I’ve received all the feedback I plan to compile it, share it and address any issues that were brought up. Then we can try to fix the things people are less happy about and hopefully make our T15 experience more enjoyable for everyone.

Anatomy of a Raiding Guild: GM

This post is going to be less about factual information like the last post and more about me airing my neuroses about my role in the guild. Enjoy!

So what does a guild leader do? I think it can change from guild to guild. I’ve only been a GM for 5 months. When Kurn stepped away from Apotheosis, we all knew there would be pretty big shoes to fill. I volunteered for the GM role for a few reasons. First, I thought I was a good choice as a figurehead – I’m fairly visible in the WoW community which is good for recruitment and maintaining a good guild reputation. Second, as Kurn put it, I’m “not controversial”. I can stay neutral and calm in tough situations and I don’t piss people off too often. As far as I know, at least. Third, I’m willing and able to put lots of time and effort into the guild, whether in game or out.

There are a number of big differences between Kurn and I that have been (and still are) a bit difficult to overcome. Kurn basically did everything – GM, raid lead, rosters, strats, raid reviews, healing lead (until she gave that job to me), she did office hours for a few hours every week where people could come chat, she was always posting walls of text on the forums about changes or log dives or something. Her thought was that it’s easier to do everything herself rather than have to chase other people to do them.

As I said, I’m willing to put a lot of time and effort into the guild, but I’m not willing to put all of my time into the guild. Delegation is necessary. I’m also not nearly as vocal as Kurn, which I think can be an issue at times. I’m quiet and shy, in life and in game. I don’t really have that “hey, I’m the leader, I need to talk to fill the empty air and keep people on track” kind of mindset. In raids I’m most comfortable not talking much. I’ll call out healer cooldowns when necessary, occasionally call out other things that I think are helpful, but I mostly leave the talking in raid to the raid leader. I do communicate a lot on the forums though. I’m very opinionated about most guild-related things so I’m not shy about weighing in on review threads, or reminding people about raider responsibilities or be constructive.

To me, one of the best things about the current incarnation of Apotheosis is that responsibilities are clearly divided among the officers rather than 90% of things falling on one person. Each role lead is really responsible for their own people. They give feedback, they send PMs when there’s a problem, and the people in that role go to their lead when they have an issue. I think this is far superior to having one person responsible for communicating with everyone all the time. Anyone can come to me if they need to talk, but in general, having our raiders “split” among officers works out really well.

One thing I have trouble reconciling as GM is the idea of how much work I should be doing. When Kurn was around, or even in my old Horde guild, the GM and Raid Leader were one person. That meant they were omnipresent – always the most visible and vocal person in the guild by far. I really do think that splitting the roles is a good idea – that’s just so much work for one person to do on their own. However, it leaves me feeling a little unsure about my own place in the guild. For me, the raid leader is the most important person in a raiding guild and the person with the hardest job. That, combined with the responsibilities the role leads have taken on sometimes makes me feel a bit superfluous within the guild. Like I could disappear tomorrow and no one would notice anything but the fact that we were down a healer. Then we get 4 new apps in a week, a new boss kill and our RL is too busy to post raid plans and I stop feeling like that.

Here’s the list of things I consider my GM responsibilities (healing lead responsibilities were in the last post):

Dealing with applicants
After Sara has found us applicants, I take over the process.

  • Respond to every applicant and ask them questions
  • Seek feedback from other guild members familiar with the app’s class, weigh all the feedback received to decide how to proceed
  • Schedule interviews with the apps we are interested in
  • Interview potential apps (with other officers/raiders)
  • Extend invites to the applicants we want and turn down those we don’t 
  • Give feedback to declined apps when requested
  • Send welcome messages to all new Initiates and tell them important information (who their role lead is, where they can find important posts on the forums, etc.)

A lot of administrative-type stuff here.

  • Keep the front page updated with kill shots, progress and our recruitment needs
  • Keep the forums neat, move or delete old threads
  • Make sure everyone has the proper forum permissions
  • Deactivate spammer accounts
  • Keep policy posts up to date and post about any changes or important things happening


  • Primary lootmaster
  • As I said above, I tend to keep quiet in raids unless I feel there’s something important that needs to be pointed out
  • 3rd string raid leader (in the very rare occurrence that Serrath and Tikari are both absent)
  • Raid goals/plans – in the latter half of this tier I started to get pushier about our raid plans for the week and being more aggressive about killing new content

General guild stuff

  • I’m supposed to be the one who upholds the guild’s behavior/ language rules, though Tikari usually handles those things. I tend to be a bit oblivious to things that are potentially offensive, and he jumps on them first. 
  • Suggest changes to policies, weigh in on changes suggested by others.
  • Communicate with guild members. I’m always open to feedback, comments and complaints from guild members, though I don’t get a whole lot of them. People mainly come to me to let me know about RL issues that will interfere with raiding or to let me know they need to step down from raiding. (Please, someone just start PM’ing me with what you did today or something, all I ever hear is bad news).
  • Fill gbank requests


  • Make sure everyone is on the same page when it comes to anything guild or raid-related
  • Mediate any issues
  • Poke the role leads when it’s time for raider reviews
  • Help out when another officer is too busy – doing things like posting raid plans and strats.

I do tend to work in the background a lot, so I get the feeling some people don’t really see me as the guild leader (or at least not as a strong guild leader). I’m going to try to work on speaking up more, I’m still working on figuring all this GM stuff out.

I’m not the easiest person to get to know, so here are some fun facts about Jasyla, the GM.

I love it when:
– People add constructive feedback to raid, app and initiate review threads
– Other people ask applicants questions
– I don’t have to be the lootmaster
– People are chatty in Mumble during raids and keep the atmosphere fun (at the appropriate times, of course)
– People share good ideas for things to do as a guild outside of raids

I don’t like:
– Snark in the forums, especially review threads. Criticism that is not constructive, or is not at all timely, makes me want to punch things.
– Having to police things people say in guild
– Negative attitudes in raids

I need to get better at:
– Enforcing guild policies directly
– Being more vocal in raids and in general
– Being more approachable so people will talk to me when they have a concern

I wish:
– More people would talk to me when they have concerns or suggestions
– Raiders would stop having babies

There they are! All my secrets about what I do as GM and how I feel about the job. I’d love to hear from other GMs who are not also raid leaders – what do you think about your role in your own guild?