Bad Habits and Flaws

This is Day 11 of the 20 Days of WoW Blogging Challenge.

Since things in WoW are pretty slow right now, I thought I’d go back to Saga’s blogging challenge that I started waaaay back in November.

My biggest WoW-related flaw is that I have a tendency to get distracted by certain events in raids.

What events? People dying. It doesn’t happen all the time, but when the death is unexpected, or completely avoidable I sometimes find myself pausing and then I’m more likely to stand in bad things myself. It goes something like this:

  • Player X gets hit by a Lava Wave and gets knocked off Ragnaros’ platform.
  • I say something along the lines of “Did that person really just get knocked off the platform? Are you serious!?!” (insert a number of extra four-letter words into that).
  • I’m too busy hurling curses at my monitor that I don’t see the Magma Trap spawn under me and pop goes the Druid.

Related to this problem, I also get distracted when I have to battle rez someone. I’m usually pretty raid aware, but when I have to resurrect someone during a fight my chance of standing in bad goes up by 432%. This flaw was the worst on fights like Alysrazor – there was always a Lava Spew or a Brush Fire around to catch me while I was running towards the corpse I needed to rez.

Luckily, I think I’ve improved on this front in Dragon Soul, but I still have the occasional special moment where my eagerness to bring someone back from the dead clouds my awareness of what’s going on in the fight. The most recent example I can think of was on Spine. My partner resto Druid got eaten by a mob and the RL called for me to rez her. So I stood in the middle of Deathwings’s back and rezzed – right as he was rolling – and flew off his back. On the bright side, I got a much better view of the fight from where I ended up.

4 responses to “Bad Habits and Flaws

  1. Yea, I remember that BR distraction issue, especially if the target wasn’t in range. I would get so busy trying to locate them that I would make mistakes.

    • I do find that VuhDo’s feature of pointing towards your target is great for when people die out of range, but just the process of having to run across the field to reach someone is very distracting.

  2. Glad I’m not the only one:

    *Some one dies, and I’m diverting concentration to discuss it. Should just accept it and move on, after attempt there’s plenty of time to discuss the why.

    *Some one dies and I’m going to battle rez, suddenly the only things I’m thinking about are where are they and getting in range. Why did I just completely forget what’s going on in the fight?

    *DPS does something completely stupid, and in a rush to save them, I get behind on my assignments and poof there goes the attempt. Its funny something feels so under control but how quickly it can spiral out of control, bird tantrums on alysrazor were a good example.

    *I die and I go straight into self review and forget to tell the other healers what immediately needs covering.

    I really think the repetitive nature of PvE encounters in MMOs puts your brain into a state where you’re locked into your routine but when events occur that take you out of the routine you get mentally dazed for a bit there.

    • Ah, yes, I do the 4th one you listed there as well. There have been times when I’ve been calling out things during a fight and if I die I mentally check out and completely forget about doing it.