The long awaited Witcher 3 was just released. This third and final installment introduces open world gameplay, and though some aspects of the game have been streamlined, there’s still a lot to learn as you’re playing. Here are a few tips I’ve learned as I’ve been playing. I’ve played on normal, on XB1. This post is spoiler free.
- The Bestiary is important. Unlike most games, it doesn’t just give history but actual useful information. Before fighting monsters, check the bestiary for its weaknesses to certain items, bombs, or signs.
- When you pick up books, make sure to give them a read before you ditch them, they may add something to your Bestiary.
- Meditate. You can do it pretty much anywhere out of combat. It will refill your health (on most difficulties), and restock your potions.
- You can usually find armor and weapon enhancers in towns or outposts, use them when you see them for a temporary upgrade.
- If you’re short on money, keep an eye out for treasures and caches on the map.
- If you come across a monster nest you need to destroy, walk up to it and you should get a button prompt. Don’t just toss bombs at it.
- You can fast travel at signposts, but do it too often and you’ll risk missing things out in the world.
- If you’re mounted you can hold down A and your horse will follow the path without having to be steered.
- You can fight while mounted.
- Pick up everything (but don’t spend hours picking flowers, unless that’s what you’re into). The inventory UI isn’t great, but you can generally use items to craft things, or disassemble them into crafting mats.
- You only need to make things like potions once. After this, they are replenished during meditation using alcohol.
- An item called Potion of Clearance will let you reassign your skill points, but costs 1000g. The first place I found one of these was Keira’s hut.
- Repair your equipment when you can, but don’t waste money repairing the junk you plan to sell or disassemble. Repair kits are also sold and come in handy in dungeons.
Leveling and Quests
- In this game, you have to ‘equip’ skills, and in the beginning you only get 3. So it’s best to pick a couple favourite abilities (I like to focus on fast attacks and Igni) and put many points into them rather than spreading them out over many abilities.
- Equip a mutagen that will buff your most important equipped skills (they’ll be the same colour).
- Do all the available side quests before you face your first big enemy. Experience and gold were a bit hard to come by at the start of the game.
- Check the bounty board in each new town.
- Secondary quests can vary wildly in level. Make sure you check the level of the quest before tackling it, you generally want to be within 2 levels of it.
- This is the first Witcher game where you have a ranged weapon, so don’t forget about it. While it doesnt do a lot against armored enemies, it’s good when things are out of range or in the air.
- Dodge a lot. Parry enemies with swords. Attack from the back.
- You’ll sometimes have a companion with you in combat – let them serve as a distraction so you can attack from the back.
- If your offensive signs aren’t proving effective against certain enemy types, Quen is always a good choice.
- You can only assign 2 potions or foods to hotkeys, but you can also consume them from the inventory screen.
- You can eat and drink in combat.
When in doubt…
- Use your Witcher sense (L2). It’s necessary for many quests. Quest-related items and locations will glow red, while objects you can loot will glow orange.
- Use Aard. If you’re stuck, there may be a door you can knock down or rubble that can be cleared with your telekinetic burst.
- Check your quest log.
Posted in Games, PC, Playstation, Tips, Xbox
Tagged bestiary, bomb, CD Projekt Red, combat, Geralt of Rivia, gold, hints, items, leveling, map, meditate, nest, potion of clearance, potions, repair, The Witcher 3, tips, tricks, Wild Hunt
This War of Mine can be a very challenging game, especially when you first start playing. Here are some things I learned that may help you. When I play, I focus on avoiding combat as much as possible, so keep that in mind.
- Collect all the items from around your house.
- Build a metal workshop, and use it to craft a crowbar so you can get into all the locked doors in the house.
- If you find lockpicks, don’t waste them here as they are single use and can be traded or used while scavenging if you need to be quiet.
- Other items to prioritize crafting are: a stove (which can and should be upgraded when possible) and a bed. If it’s cold (check the temperature in the top left of the screen) a simple heater is also very important.
- You don’t really need a shovel to clear rubble. It makes it faster, but it’s not like your social calendar is full.
- The descriptions of each area on the map are quite accurate – they’ll tell you if you can trade, will be in danger, or may need to steal.
- When visiting a location for the first time, don’t bring anything with you, as it will reduce the number of inventory slots available to bring things back. Look around, figure out what tools you’ll need to collect everything, and bring them next time you go.
- It’s best to clear out a whole location before moving on to the next, especially at the beginning of the game.
- Avoid fighting when you can, and leave yourself a clear way to the exit in case you need to run away.
- You can tell when someone is near you by red radar-like blips in their location. If the movements of the red circles are erratic, frequent, and small it’s likely just a rat.
- Head home by 3 or 4am, otherwise you risk being shot by snipers.
- Many characters have special skills that will help you out. Make sure you’re using the correct people for each task to make the most efficient use of your resources.
- Boris is strong but slow. He has 17 inventory slots making him a great choice for scavenging. His strength will also help if you get into melee combat.
- Bruno is a good cook. Use him to cook food, distill moonhine/alcohol, and make medicine.
- Katia has bargaining skills. Use her for trading.
- Marin is a handyman. Use him to craft things in the workshop and metal workshop.
- Marko is a good scavenger. He has 15 inventory slots and scavenges faster.
- Roman is trained in combat. He’s a good choice if you expect to have to fight on scavenging runs, or for guarding your house. Roman can get into fights with your other characters resulting in injuries, which is a big downside to a playthrough with him in it.
- Zlata can bolster spirits. Give her a guitar or have her talk to other characters to cheer them up.
Keeping people Healthy and happy
- If a character displays icons above their head, another character can talk to them to give them the items they need, or comfort them.
- If the Hospital is a location option an injured or sick character can be healed for free.
- Keep the temperature up in the house to avoid sickness.
- The best way to heal an injury or sickness is to give a bandage/medicine then let the character sleep in bed for the night.
- Having books and armchairs available will make characters happier.
- Helping neighbours or friendlies you run into while scavenging will increase morale for most characters.
- A quick and easy way to boost morale is to trade the doctor at the hospital and let him get the best of the deal (this will be considered a donation). He wants medicine or bandages.
- Cigarettes and coffee will relax the characters who like these things (it will say it in their profile).
- Stealing from or killing friendlies, or refusing people help will decrease morale.
- Even if you don’t plan on fighting while scavenging, you will need weapons to defend your house from raids.
- A knife is a good thing to make with your first weapon parts.
- When you can, you’ll also want to build/get some kind of gun.
- Crowbars, shovels, and hatchets can also be used for house defense, but aren’t as effective as a knife or gun.
- Once you have a hatchet you will also see that you can chop up furniture in your house for wood/fuel. Be careful that you don’t use the hatchet to destroy furniture you’ve built.
- Canned food is very valuable for trading.
- Set an animal trap to for a semi-regular source of meat.
- Get vegetables whenever you can, as they will make cooking much more efficient.
- Bandages and medicine are very valuable for trading if you have extra.
- Don’t trade away your electrical parts, unless you’ve built everything, they are limited.
- Build each type of crafting table when you can, and upgrade them so you can be more self-sufficient.
- The exception is the two stills which I didn’t find to be worth building, unless you plan to do a lot of trading at the military base.
- Wood and components are needed to build pretty much everything, but only stack to 2 and 4, making it hard to get enough from scavenging. To get a bulk supply of these, you can trade Franko when he comes to your house.
- The Hospital will get attacked through the game and you can find medicine in the rubble. This will not be considered stealing.
- During winter, make sure your heater is upgraded and full of fuel all the time.
- Build a radio and check it all stations daily. It will tell you if raids are likely and you should put extra guards on, or what the weather will be like. It might give you an idea of when the war will end. It can also be left on a music station to relax the survivors.
- Board up your house to keep it more secure from raids.
- If you don’t have any smokers or coffee drinkers you can trade in these items.
- You only lose if all of your starting character die or leave. You can still make it if some of them do, though morale will be affected.
That’s all for now! Let me know if you need more info, or if you have any tips for me.
Posted in Games, Observations, PC, Tips
Tagged characters, crafting, food, hints, radio, starting, This War of Mine, tips, tricks, weapons, workshop