Tag Archives: To the Moon

Gaming Questionnaire – My Answers

I guess I should fill out my own questionnaire, here are my answers.

  1. When did you start playing video games?
    I started playing games as soon as I could sit up at the computer, when I was 3 years old. I’ve been playing ever since.
  2. What is the first game you remember playing?
    I’m using a very loose interpretation of the word ‘remember’ here, as I actually asked my mom what the first game I ever played was. We weren’t 100% sure of the name, but we think it was Cross Country USA, a game about trucking on MS-DOS. My first console game was Super Mario Brothers, but that was a few years later.
  3. PC or Console?
    Console.
  4. XBox, PlayStation, or Wii?
    XBox. Though for the newest generation I’ve played a lot more games on the PS4. Come on XB1, release some games I’m interested in.
  5. What’s the best game you’ve ever played?
    Planescape: Torment. It’s an amazingly immersive and well-written RPG based on AD&D rules. The story and characters are all amazing, and it’s backed up by very solid gameplay.
  6. What’s the worst game you’ve ever played?
    WWII Combat: Iwo Jima. Part of the problem came from the fact that this game was the definition of a generic, low budget, military shooter. And part of the problem was that testing it was my job. I’ve done QA on a number of mediocre games, but this was a special experience. While QA was expected to test this game for 8 hours a day, the developers were doing something else I guess, and we were only getting a new build every week or two. This made for the most tedious gaming experience I’ve ever had.
  7. Name a game that was popular/critically adored that you just didn’t like.
    To the Moon. It had a really good, inventive concept, but I found the main characters endlessly irritating. They completely ruined what would have been a very sweet and poignant story, and I spent the last half of the game clicking through their dialogue as fast as I could, waiting for the game to end.
  8. Name a game that was poorly received that you really like.
    Remember Me currently has a metacritic score of 6.5 from critics. This is bullshit. Remember Me is a really fun action platformer with an interesting story and a lot of great female characters.
  9. What are your favourite game genres?
    RPG and action-adventure.  I also really like clever puzzle games.
  10. Who is your favourite game protagonist?
    Jade from Beyond Good & Evil. Jade has strength, smarts, and sass. She wields her camera to expose truths as expertly as she wields her jō (staff) to kick ass.
  11. Describe your perfect video game.
    I’d combine the story, writing, and character depth of The Last of Us, with the gameplay of Tomb Raider. It would take place in space, or on some distant, unexplored, gorgeous planet.
  12. What video game character do have you have a crush on?
    Alistair from Dragon Age: Origins.
  13. What game has the best music?
    Final Fantasy VII. It’s good on its own, but I especially like it when it’s remixed or recreated.
  14. Most memorable moment in a game:
    The beginning of Under a Killing Moon. The first time I saw it, it just looked 100x cooler than anything I had seen before. The music and sound were great – it had James Earl Jones reading Poe quotes! FMV is often looked down upon, but in Under a Killing Moon it showed me a whole new idea of what games could be.
  15. Scariest moment in a game:
    The radio in Silent Hill. It was so unnerving that it made me turn the game off and never turn it on again.
  16. Most heart-wrenching moment in a game:
    Saying goodbye to Garrus before you head toward the final showdown in the Citadel in Mass Effect 3. All the goodbyes at the end of the game were hard, but this one was the worst.
  17. What are your favourite websites/blogs about games?
    I really like Polygon for gaming news. It goes beyond the normal review and previews and often looks at gaming from different points of view. Also, I really like The Astronauts blog. It’s written by game developers and often has really fascinating insight on game design and good articles like The 7 Deadly Sins of Adventure Games or How Gamers are the Ultimate Trolls.
  18. What is the last game you finished?
    Broken Age.
  19. What future releases are you most excited about?
    I’m really looking forward to Dragon Age: Inquisition this fall. Also, a little further out, Rise of The Tomb Raider, since the previous game is my game of the year so far. I’m also looking forward to Life is Strange, by the studio that made Remember Me. The Vanishing of Ethan Carter, Inside, Torment: Tides of Numenera. Lots of games!
  20. Do you identify as a gamer?
    Yes. I’ve been playing video games for most of my life. It’s something I spend a lot of time on – not just playing but also reading about, writing about. I know the term ‘gamer’ is starting to become a dirty word in a lot of circles, but I don’t let the loudest and most awful parts of the community detract from how I identify myself.
  21. Why do you play video games?
    For entertainment mostly, though games can entertain in a way unlike books or movies. I love really being able to put myself in a game, feeling what a character is feeling, and having decisions be difficult. I love the sense of adrenaline they can give when you face a particularly challenging or stressful scenario. And I like that games are ultimately something I like to enjoy on my own while playing, but there’s never a shortage of analysis and people to talk to about the games I’ve played.

If you haven’t already, go answer these on your blog or in the comments here.

Steam Stash: Part 2

The Steam Summer Sale is over. Thank goodness. Things were starting to get out of hand. I ended up buying 17 games, but on the bright side I only spent $52. Final games take:

Blackwell Bundle (4 games)
Don’t Starve
Deadlight
Monaco
Prison Architect
Shadowrun Returns
Spelunky
The Swapper
Syberia 1 & 2
System Shock 2
Talisman
To the Moon
Warlock – Master of the Arcane

I talked about a few that I had a chance to play before. Here are some thoughts on others I’ve dedicated some time too.

Blackwell Legacy & Blackwell Unbound

The Blackwell games are a series of old school point-and-click adventure games first released in 2006. They revolve around a family of mediums, the Blackwells, and their ghostly helper, Joey. Their job is to help ghosts that are stuck on this plane of existence to realize they are dead and move on. I’m actually surprised I had never played any of these before, since I’m a big fan of point and click adventures, despite most of them being full of completely illogical solutions to problems.

In Blackwell Legacy you play as Rosangela who, at the start of the game, has no idea she’s a medium. So the game is not only about helping ghosts come to terms with their deaths but also about Rosangela coming to terms with seeing dead people and having Joey be a permanent fixture in her life. I enjoyed the game overall, but my biggest problem was with Rosangela. She was very socially anxious, and I didn’t like playing as her. This did get better throughout the game though.

Blackwell Unbound is the second game in the series, but is a prequel. In this game you play Rosangela’s aunt Lauren, who I liked a lot more. She was fiery, but also (after a life of having to solve the problems of ghosts) very jaded. Her relationship with Joey had been established already so there was some good back and forth between the two of them, whereas in Legacy Joey and Rosangela has just met and things were awkward. Unbound is dragged down a bit by some terrible voice acting in a few supporting roles though (seriously, young people pretending to be old people just doesn’t work). Otherwise, it was an enjoyable adventure game with a fine narrative and good dialogue. I’m looking forward to playing the next games in the series.

Monaco

I should really read before I buy, I didn’t realize this was a co-op only game. I spent some time in a lobby waiting for a group to form, then played a level and had to wait in another lobby. That ended my Monaco experience. Need to get some friends to play with if I’m going to try this again.

Shadowrun Returns

Shadowrun is an isometric RPG (like Baldur’s Gate), but it has a cyberpunk theme. I’ve only put in an hour or two so far, but I’ve had a lot of fun with it. What I’ve seen of the story is intriguing. The main character is a shadow runner – a kind of unofficial investigator/contractor/get shit done whatever the means type. You’ve been hired by your now dead ex-partner to solve his murder. The game so far is quite linear, which I don’t have a problem with. There are some optional quests but they don’t distract too much from the main storyline. The talent/skill system is fairly straightforward, but the class system is still a mystery to me. I chose to be a shaman, but so far I have no idea what it is that makes me a shaman. I’ve never cast a spell or anything.

The combat is tactical turn-based, and immediately reminded me of XCOM. So far I’m really liking the game, I will definitely finish it and may pick up the next campaign as well.

Spelunky

This is an action-adventure platformer and I didn’t like it at all. It just seems like a really bad port. Trying to get a good resolution to play in windowed mode was an exercise in futility. I got stuck on the character selection screen and wasn’t able to select a character for a while. When I finally got in I found that playing this with a keyboard is awful and the default controls seems designed to make me angry.

Just when I think I’m turning into a PC gamer, something like this happens to bring me back to my console-loving reality.

A lot of people whose opinions about games I respect like this game, so I’d suggest picking it up for a console and skipping the PC version.

To The Moon

To the Moon is a narrative-based Indie game. The premise is about granting dying wishes to people by creating new memories for them. Two doctors, Rosalene and Watts arrive at the house of Johnny, the dying man who wants to go to the moon. They need to traverse his memories back to the time he was a child in order to implant the wish to go to the moon, with the assumption that his brain would then create those memories and he could die happy.

I had heard nothing but good things about this game. For me, good story is the basis of a good game (at least for an adventure or role-playing game – Rayman doesn’t need a good story). Also, I’m a sucker for quirky indie games. Unfortunately, I hated this game. Let me tell you why.

Johnny’s story, as seen by the doctors in his memories was actually quite poignant and moving. It dealt with all kinds of interesting themes like old age, mental health, regret, memory, love, secrets. And it dealt with them all fairly well. So what was the problem? It was the doctors. Johnny’s memories on their own were a lovely story experience, but then we have these annoying doctors, cracking jokes, making comments, being jaded. Dr. Watts especially was a dick. They just didn’t shut the fuck up. Reading their dialogue got old really quick.

Though the doctors were the most egregious problem they weren’t the only one. The controls were bad. Sometimes clicking an object would move you to it, sometimes it wouldn’t. The cursor placement was weird. Of course, controls weren’t a huge deal since 90% of the game was just clicking though dialogue. I don’t have a problem with games being more about narrative than gameplay, but in this case I felt that watching this like a movie would have been move rewarding than having to move and click. There are completely inconsequential tile flipping puzzles that you need to do to travel from memory to memory. Near the end of the game I guess the developers felt like they needed to jam some gameplay in and there was a short frogger-like shooting sequence which seemed entirely out of place. Also, the game had an unhealthy preoccupation with roadkill.

If they could have told Johnny’s story without the annoying doctors making quips all the way through, I’m sure I would have liked this game more. As it was, I was just wanting it to end from about the 2 hour mark onward. There is a sequel planned, but it centers around those same two doctors, so I’ll be skipping it.