Tag Archives: Rant

Appropriating Project Management Culture

I’ve always loved project management. Planning, execution, control, these are all things I’m very passionate about. I remember when I was just a wee lass, sitting on my father’s knee, working on Gantt charts together. I’d plan out everything from the building of Lego structures to breaking down how I’d spend my time at the park each weekend. Such good memories.

As I grew up, my passion for project management only grew. I read the PM body of knowledge guide yearly, tracked down all the articles I could as the Internet became a source of information. I wasn’t just a fan of one particular methodology – waterfall, agile, process-based… I did them all. I took all the PM-related business courses, got all the certifications I could. Now I stand here, a proud, lifelong project manager, working among people just like myself.

But something’s been happening. Something terrible. Outsiders are infiltrating my field.

The other day I met a woman at a project management conference. I only had to glance at her to know that she was new to this, she didn’t grow up immersed in the culture like I did. When I asked she couldn’t even tell me the date the first project management software was released. Maybe she should spend less time perfecting her winged eye-liner and overall presentation and more time learning important facts like these. I walked away then, as she clearly had nothing of use to say and wasn’t worth my time.

The next week, after meticulously researching her background, finding her on professional networks and asking other project managers about her, my worst fears were confirmed. She was new to this. She didn’t go to school for project management – she had a psychology degree! She also had other interests – reading, cooking, rock climbing, video games. How she has the nerve to call herself a project manager when she spends so much time on other, less schedule-driven, pursuits is beyond me.

How did she get here? From talking to people who know her, it seems she had started at an inferior position, then because people “enjoyed working with her” and “found her to be very competent and organized” some people started calling her a PM. I can only assume these phrases are euphemisms. Yeah, she “communicates well,” I’m sure. Hmph.

The thought of this woman, this FAKER, calling herself a project manager was bad enough, but I soon found out it was even worse than I expected. Over the last couple years she had managed (if you can call it that) a number of projects, for which she received financial compensation. She was paid! She doesn’t love project management, she isn’t a fan, she’s doing this for money! My stomach churns at the thought of hapless corporations handing over their hard-earned money to this phony, being taken advantage of, dazzled by her smart business suits and exceptional cheekbones. I don’t care if the project stakeholders are satisfied, if people are choosing to work with this wretched woman. She’s no project manager, and I’m sick of people like her using this thing that I love for their own personal gain.

This can’t be allowed to stand. I’m going to tell the world.

Top 5 Gaming Pet Peeves

I’ve got a new video up about my top 5 gaming pet peeves. Who doesn’t like talking about things that bug them in games?

If you’re not a video watcher, my pet peeves (right now) are:

  1. Games that don’t let me invert the Y-axis.
  2. Episodic games.
  3. Durability and gear repair.
  4. People who constantly correct you about minor details, or try to “teach” you about a game that you clearly already know a lot about.
  5. Quibbling about review scores.

Feel free to share your pet peeves!



This is for day 22 of Blaugust.

Let’s talk about Heroes of the Storm. Again. I was happy for the season reset that just happened. I was experiencing a bit of a pattern in ranked games that was getting really annoying. I’d win my way up to Rank 20 or so, and then lose. And lose. And lose. I’d win maybe 1 in 8 games during my long plummet from rank 20 all the way down to rank 28-30. This happened twice. If rank 20 is my skill-cap right now, that’s fine. I can accept that. But I can think of less soul-sucking ways to keep me out of the 19+ bracket.

Now, this is all just anecdotal. I have no idea how MMR works. Maybe it’s meant to make reaching your skill cap a miserable experience, maybe it’s not. Maybe I’ve just been unlucky. The worst part about the huge losing streaks is that I didn’t feel I was losing because the opposing team was really good. It felt like I was losing because my team was terrible. Now, I’m not amazing. I sometimes chase a little too far and die, or think I need to finish of a merc camp instead of doing something more useful. But my teams were full of people so bad I often questioned whether they were trolls. It started right from the draft. No one thought about comp at all. Malf and Li Li? Sure! Double tank? Okay! All melee? Sounds like fun! Then once we were off to a limping start, it got even worse. There were the people who wanted to team fight at level 2 and collected no XP (plus yelled at the people who didn’t join the fights). There were tanks off doing their own thing, smacking away at towers while the rest of the team went 4-5 against the enemy. The people who ignored objectives. The people who exclaimed “gg” and went afk if we were 2 levels down. The people who gave me the impression they had never played their hero before. It was pretty disheartening to run into some variation of this in every single match.

I feel like this is kinda backwards. I should be facing the challenge of better players as I rank up, not the challenge of being grouped with a bunch of potatoes.

I’m wondering what other people’s ranked experiences have been like?

Breaking News: Women Play Video Games

This is day 15 of Blaugust.

Today I was out game hunting with my boyfriend and a couple other (male) friends. We had been to number of places, and I was getting kind of bored since I have no games on my wanted list right now and generally just don’t enjoy shopping or flea markets. We went to a little place we had been to a couple times, and the guy behind the counter was someone I hadn’t seen before.

“You look a little lost, dear. Let me guess, you’re a non-gamer surrounded by gamers?”

I looked at him as his stupid comment took a second to process.

“I’m a gamer,” I replied. “I’m just not much of a shopper.”

He went on asking if people just handed me games to play, as I walked deeper into the shop, away from him.

“That guy’s an idiot,” said my boyfriend once we were out of earshot. “I’m surprised you didn’t go off on him.”

It wasn’t the first time I had gotten a comment along those lines, I doubt any woman is a stranger to the old “Are you buying this for yourself?” question at certain video game chains stores.

I wasn’t looking to buy anything (especially not now), so I took out my phone and started browsing Twitter.

“Oh, I see. You’re not much of a shopper because you’re on eBay.” Apparently the store clerk hadn’t run his mouth enough yet. I wasn’t sure if he was insinuating that I do my game shopping on eBay or that I was price-checking things in his store but it doesn’t really matter.

“No, I just own every single video game I want right now,” I tell him.

“How’d you mange that? Digital?”


“Oh, don’t tell me the only video games you want are Sing Star and Dance Dance Revolution.”

Fuck. He clearly wasn’t stopping so I engaged full-on ignore mode, and went back to my phone.

“Don’t tell me I touched a nerve.”

And then we left. My boyfriend was astonished that the man just wouldn’t stop talking. As we walked away, even another guy that had been in the store commented on what a jackass the clerk had been.

I was so mad, I don’t understand how people can be so stupid. If you’re that clueless, at least do everyone a favor and shut up. Besides being horribly sexist and out of touch with reality, it’s a very bad sales tactic to question the “gamerness” people who come in your store.

I’ve always had it pretty good as a woman who plays video games. I’ve really never experienced harassment beyond the very occasional troll-y blog comment, a few “you’re a girl? really?” comments in WoW, or above-mentioned questions about if I’m buying games for myself. I try to surround myself with people who aren’t morons, so this kind of stuff doesn’t come up too often. But it’s pretty shitty when it does, and it’s been building up.

However, these kinds of things don’t make me want to withdraw from public gaming spaces, it’s actually the opposite. Now I feel this urge to make myself as visible as possible. Where I would have ordered a new game online, I now feel like I have to do my buying in person, so people see women buying games and are maybe less inclined to make a stupid comment to the next woman who comes in. When a teammate in HotS exclaims “Good job, fellas” after a successful team fight, I feel the need to obnoxiously proclaim “I’m no fella!”

Of course, then I’ll probably be accused of attention seeking.

If you feel like commiserating, feel free to share your shitty gaming gender discrimination stories.

Game.Stop, a short fiction

“Did you know you can trade in your old games for credit towards your purchases?”

My eyes glance around the store. A 5-foot tall poster tells me to Go Green Save Money by trading in my old games for someone else’s old games. Empty game cases line the walls, each one’s cover art marred with a bright green Trade Me sticker. I look down to my left, then right. On each side of me is a bin that shouts Recycled and is filled with more games, more green stickers. Finally I look down at the counter, covered in flyers promising me the best value if I trade in the most wanted titles. I could get up to $30 if I trade in The Order, a game I paid $70 for when it came out 9 days ago.

“Yes” I say flatly.

She continues, undeterred. “Right now we’re having a promotion where if you bring in 5 of your old games that are worth $8 or more we’ll give you $100 towards…”

This isn’t the first time I’ve heard her go through this speech. In fact, I had just heard her recite it to the two customers in front of me. The glint in her eyes seems to dim with each repetition. While the words fall out of her mouth in the way only things so rehearsed and meaningless can do, I wonder what she’s really thinking.

“…we’re also currently taking pre-orders on the new Amiibos that are coming out…”

I imagine she was initially really excited to get this job. The money probably sucks and I doubt customer service was her first choice, but the love of games made up for it. Who could complain about getting paid to be around and talk about games all day? I bet it was fun for a while. Thumbing through the shelves each day she probably discovered all kinds of new games she wanted to play. Her first few paychecks likely went right back to into the store. The employee discount was small, but at least it was something.

“…there’s still a bonus if you trade in your old 3DS for the New 3DS, which is compatible with the Amiibos…”

I wonder how quickly it started going downhill. When was the first time her manager took her aside and admonished her for chatting about games too much and touting the amazing trade-in deals too little? Told her it was mandatory to recite at least 5 of the current offers to any customer she cashed out or spoke to on the phone. Reinforced that she should always ALWAYS sell used copies of the games over new.

“Would you like to guarantee your game for only $2?”

How many times has she been told to get those guarantee sales up? How often is she compared to her obnoxiously overeager coworker who always has a smile plastered onto his face and is unphased by the dirty looks he gets as he goes on, and on, and on.

“No thank you.” I smile in a vague attempt to offer my sympathy for having to ask this question..

“Are you sure? In case of any damage or scratching we’d replace the disc…”

As much as this overly long sales pitch makes me want to scream, I stay quiet. It’s not her fault this is what her job requires of her. She knows this is a racket, that her place of employment is basically picking the pockets of the game companies, a number of whom make games she loves (and some of whom she couldn’t care less about). That fact is probably easy enough to put at the back of her mind though, while me telling her what I really think of her sales pitch would not be so easy to ignore.

I shake my head.

“Do you have an Edge card?”

I’m sure she’s seen her fair share of customers who are less concerned with being polite. Seeing people’s eyes glaze over as she begins the checkout process is probably the best she has to look forward to. Outright verbal abuse hopefully doesn’t happen often but she’s a sales associate, so I’m sure it does happen.

As I hand her my loyalty card and payment I hear her coworker haranguing a couple browsing through the XBox One games behind me.

“Did you know you can trade in your old games for credit towards this purchase?” he asks eagerly.

“We don’t have any games to trade with us.”

“That’s okay, if you bring them in with your receipt later on I can reimburse you for the value of the games.” I glance over my shoulder and see that he’s standing very close to the couple, nodding as he talks.

“Well, I’m not sure our son has anything he’d be willing to part with,” the woman responds, glancing at her husband.

It’s not hard to tell that the couple is uncomfortable and just want to pick out a game.

“Well, you can bring in anything, even if the discs are scratched…” he just keeps going.

I think back to when I was a teenager and I used to like visiting Electronics Boutique. The walls were lined with shiny new copies of Playstation, Nintendo, and big box computer games. Now the PC games are all but gone. If there was ever a valid argument for the merits of PC gaming it’s that game stores don’t harass you about recycling them.

I quickly take back my cards and the bag the woman at the cash hands me and start rushing out of the store.

“Don’t forget to bring your games back to us when you’re done with them.”

I promise myself I won’t go back there. Again.

The Continually Disappointing and Melodramatic Dead

Warning: This post contains ranting. Also, spoilers! So if you aren’t caught up on The Walking Dead or haven’t watched the season 5 premiere (and you still care), turn back now.

Ah, The Walking Dead. I never read the graphic novels, but when the television show started back in 2010, I was excited. I love apocalyptic fiction, and it’s not a genre that’s covered often, or well on television. The BBC series Survivors was enjoyable, but only lasted for 12 episodes, and I guess you could call BS:G post-apocalyptic, but that’s about it. The Walking Dead gave us the end of the world and gave us zombies, which hadn’t been quite so overdone as they are now.

The 6-episode first season was well done. The setup was good, personal relationships and conflicts were established. There was a clear goal of getting to the Atlanta CDC to see if there was hope for a cure.

Season 2 starts with some excitement (oh by the way, the CDC stuff from last season? A hopeless waste of time). Sophia is missing! Carl is shot! The apocalypse is clearly no place for children. The group finds a farm which seems safe enough, owned by a vet who moonlights as a doctor and they stay there. For the entire season. Just hanging out on the farm. The story stopped moving forward, and instead each episode centered on personal drama and all the characters yelling at each other without actually communicating.

Season 3 has the survivors camping out in a prison. We get introduced to the Governor, who’s a bit of a caricature of a villain and Michonne, who everyone loves, but her defining character trait at this point is that she has a sword. Rick goes crazy, but he’s such a boring character that nobody cares. A bunch of major characters die, and the survivors return to the prison. Oh, and now there’s a baby. Because that will end well.

Season 4 brought the Governor back, and this time tries to make us sympathize with him. He just wants a family to take care of, he’s not so bad. Oh, wait, he just decapitated a sweet old Hershel, never mind. Once the prison is left behind, things did pick up a bit. The group gets separated, new relationships form, Michonne develops into an actual character. And then there’s Terminus. Everyone starts heading toward this apparent sanctuary. There’s mystery! There’s intrigue! What is Terminus? Is it safe? Who are these people who run it? The season ends with most of the group locked in a shipping container. Apparently no, Terminus is not safe, but Rick and the others are determined to survive.

That brings us to season 5. I’m so mad I can’t even form proper paragraphs.

  • After all the Terminus build-up – who are these people? What are they going to do? Are they cannibals? Within 5 minutes of the season opener, all the questions are answered. Yup, they’re totally cannibals, and they’re going to kill Rick, Bob, Daryl, and Glenn RIGHT NOW.
  • The four merry men are knelt in front of a trough and we watch 4 redshirts get their throats slit like pigs. Then, it’s Glenn’s turn. Oh no! Not Glenn! He’s going to die!
  • Nevermind, we get Carol ex machina, who blows up part of Terminus just in time to save him!
  • Ugh, this whole situation is so dumb and lacks any kind of tension. We know they’re not going to kill off 4 leads in one scene at the very start of a season. Was anyone actually worried? And having them saved right before it’s Glenn’s turn to die is just lazy. Mix it up a bit. If Bob had been first in the kill line, I might be worried for him. But Glenn? Don’t waste my time.
  • So the whole five episode arc leading up to Terminus is just done, boom. Cannibals all dead, Rick and co. are free in the first half of the episode.
  • This episode also features Tyreese. He’s with Judith (Carol has gone off to be a hero), and watching over one of the people from Terminus. This character plot device tells Tyreese he and the baby are going to die because T won’t kill him. Tyreese is a good guy, he just wants everyone to get along, but he gets the message and eventually pounds the guy’s face into the dirt (though I’m kind of skeptical that he actually killed him since he wouldn’t let Carol go in and see the body).
  • Then, a happy ending! Rick and Carl are reunited with Judith! Tyreese is reunited with Sasha! Carol is reunited with Darryl! Beth’s still MIA, but who cares! There are tears of joy, maybe the rest of the season will be one big love-in.
  • We got two flashbacks at the beginning and end of the episode that showed the people running Terminus and how they had been captured and brutalized by others before, so that’s why they turned into butchers themselves. But there’s a pretty big discrepancy between killing your captors and protecting your own, vs. sending out broadcasts and putting up signs drawing people to you so you can capture, kill, and eat them. And they’re all dead now anyway, so the flashback at the end really did nothing. If you want to explore these characters, fine, but this was a really brief and lazy way of doing it.
  • TDW is very subtly trying to show us that our favourite characters are becoming the monsters they were trying to fight. Oh, did I say subtle? I meant they are using a sledgehammer to drive that point across.
  • The action scenes are starting to feel like they’re just showing off how good the make-up and effects departments have gotten at gore. And they are good. But now it just seems like the show is trying to gross us out rather that create horror in any literary way.
  • There are things that make me think I want to continue watching season 5 – another actor from The Wire, Morgan from way back in season 1 – but I also know I’ll continue to be disappointed. They’ll continue meeting and killing new people. Some big thing will get built up this season only to be resolved within an episode once they finally get there. Characters will yell at each other and question if they have become monsters. And on and on and on.

So that’s it. I obviously didn’t care for the episode, which is disappointing since the build up in season 4 actually made me excited for this premiere. I think I’m mostly just mad that I keep watching the show when it clearly gives me no joy.

MoP – The Good, the Bad and the Ugly

I know we’ve likely still got 6 months to go before Warlords of Draenor is released and Mists of Pandaria is officially over, but honestly, the end feels overdue already. I thought this would be a good time to look back at the expansion and think about what aspects were great and which ones were not so good.

The Good

1. Pandaria is beautiful. The zones are varied and interesting. From the wildlife to the landscapes, everything looked good. The final cut scene in Jade Forest took my breath away the first time I saw it, and opening up the gates to the gorgeous Vale of Eternal Blossoms for the first time was one of my favourite moments from any expansion.

2. Challenge modes. I loved doing challenge modes the first time around. Small group content that was actually challenging? Amazing. These were a whole lot of fun. I will say though, I found they lost their luster a bit after I got  my first set of golds. Maybe it was because healing them on my Druid was more challenging than dpsing on my Hunter. Maybe because by the time I got around to them on my Hunter the people I was running with had already done them so many times, and there were countless CM guides and videos out so the problem-solving aspect was gone. Either way, when these became less challenging, I found them less rewarding. But they were amazing the first time around.

3. Different types of solo content. MoP added a lot of things that people
could do to occupy themselves. Proving grounds were a nice challenge, the individual parts of the legendary quest line were unique, pet battles (more the collection aspect really) gave me a lot to do, even farms provided me with something to do for a little while. There was also Brawler’s Guild, rare hunting, and many treasures to find.

4. Raid content, for the most part, was good. There were a lot of different,  interesting bosses. The devs played with some new mechanics and gimmicks (some successful, some not). I found tier to be 14 the strongest raid tier (even though it didn’t last long enough), buts tiers 15 and 16 had their shining spots as well.

The Bad

1. The grind. MoP had a lot of grindy components – dailies, rep, valor, coins, lesser charms. That kind of thing is never really enjoyable. However, I’m putting this in the ‘bad’ category instead of ‘ugly’ because it wasn’t that huge a deal. I know many raiders claim they were forced to do everything all the time, but I’m not one of them. I didn’t want to do Golden Lotus dailies when MoP launched, so I didn’t. I lived. My raid killed bosses. Besides, by the time you farmed the rep and the valor to get that revered for that chest or ring you wanted, one would drop for you in raid the very next day – that’s how it works.

2. Legendary Cloaks. How do you make a legendary item feel anything but legendary? Give it to everyone. Then give it to all of their alts. Besides feeling completely unspecial, making the legendary so ubiquitous also meant that if you wanted to raid occasionally on an alt (especially as a dps) you basically needed the legendary to be at all viable. If you didn’t want to grind through item collection, rep and valor, you pretty much had to resign yourself to the fact that your output would suck. I did find that 90% of the legendary questline was enjoyable – but only once.

3. All the things that made guild/raid administration so much harder than it needed to be.

  • Some raid encounters (heroic Ji-Kun, Dark Animus, Spoils of Pandaria) required spreadsheets in order to organize everyone. It went so far beyond “assign x healer to use a cooldown, y dps to interrupt this mob, and group z to stand here” it was ridiculous. The 9 different mobs in the Paragons of the Klaxxi encounter have a total of roughly 40 different abilities. I killed those guys a dozen times on normal and never actually understood what was going on.
  • Things like Thunderforged/Warforged gear and the ability for raiders to coin loot made loot systems more difficult to deal with.
  • Six different ilvls of loot in a tier and four different raid difficulties.
  • Raid comp requirements varied wildly from fight to fight. Some fights heavily favoured comps with lots of rogues and hunters, some were better with many warlocks (most of them, really). Heroic Thok required 8 healers. Garrosh – 3 or 4. What are those other 5 healers supposed to do? 
  • All of the raid meta achievements that had multiple requirements (like Megaera, Lei Shen, Dark Animus trash) made getting people their metas in raid complicated and repetitive. I didn’t even get mine in ToT, and I’m the GM who rarely missed a raid 🙁

The Ugly

1. Spending a year in the last tier of content. I know, I’m a broken record on this, but it’s awful piled on top of more awful because it’s the 3rd time it’s happened. People are bored and it’s a problem.

2. Healing became a game of cooldowns and button mashing. During the first tier of the expansion, healing was interesting. Mana mattered, I used most of the spells in my spellbook. As time went on this changed and healing turned into spam all the AoE/smart heals all the time. Very dull. Healing was also made less interesting my the amount of non-healer raid cooldowns available. With 3 offpsec HTTs, a few DAs, a boomkin to Tranq and a Warrior or two to do all the things they do, the way to defeat harder encounters usually involved dropping healers. I thought I’d be a healer forever, but the progression of healing in MoP managed to drive me into a dps role.

3. Lag and disconnects. There were a few things in the game that caused some awful lag, especially in 25s. Things like smart heals and Stampede were blamed, though they apparently got fixed. Lag stuck my raid most fiercely on Lei Shen and Siegecrafter, and we lost more than a few raid nights to it, as the game was basically unplayable for some people. It’s one thing to not kill a boss because people couldn’t perform adequately, it’s another to not kill it because half your raid has so much lag they can’t move out of spell effects fast enough.


Those are the highs and lows that stand out for me in MoP. What parts of the expansion did you love or hate?