Tag Archives: power auras

Jasyla’s Resto Druid Weak Auras

Since Power Auras has changed so much in 5.0.4 (and is lacking importing and exporting functions), I have switched over to Weak Auras to help me track my spell cooldowns and procs.

Harmony

I have two auras for Harmony. First, a green graphic will appear when Harmony is active and a timer will count down the time left on it. When Harmony falls off the large, yellow exclamation point will display along with a sonar ‘ping’ noise. The second aura will only display while in combat.

Harmony timer

 

 

 

 

 

The icon and timer are two separate strings.

Icon:

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Timer:

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Harmony not active

 

 

 

 

 

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Spell Cooldowns

I use power auras to tell me when certain healing spells are off cooldown. These only show up while I am in combat.

Swiftmend

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Wild Growth

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Nature’s Swiftness

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Innervate

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Ironbark

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Procs

Power Torrent

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Power Torrent isn’t that important to track anymore, since the Intellect proc does not increase your mana pool, but I still like to know when it happens. I’ll likely use a similar aura to track the Jade Spirit proc in Mists once it’s available.

Everything

If you want to copy my entire Weak Auras setup, import this (gigantic) string:

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A big thank you to Tikari, who is the person who actually created all of these in Weak Auras for me.

Jasyla’s Resto Druid UI

It’s been a while since I’ve done a UI post and it’s been updated a fair bit over the last year or so.

A good UI is an important aspect of raiding, especially for healers. Having all the information I need on-screen and placing somewhere easily visible (but without causing unnecessary clutter) helps a lot with my awareness and reaction times.

I need to make sure my UI tells me everything I need to know. As a resto druid and healing lead, here are the important things:

  • The health levels of the whole raid
  • The mana levels of the raid
  • Who has a debuff that I can get rid of
  • Who has a debuff that needs to be healed through
  • When my abilities are off cooldown
  • Who my HoTs are ticking on and for how long
  • Who has aggro
  • Who is out of range
  • When a boss is casting or using a special ability
  • The status of everyone’s healing/mitigation cooldowns
  • When other healers are using certain abilities

To me, determining the things that are not important and can be cleared from my screen is almost as important as determining the things that are important. Things like trade skills, mounts, spells I never use in raids, and holiday items do not need to be visible on my screen. I don’t even use healing/threat meters in my UI because I feel like they take up too much space (and I’d rather look at healing in World of Logs anyway).

Here’s what my UI looks like while in a raid (though I usually have my achievement tracking turned off).

Resto Druid PVE raid UI

And one while in combat:

Resto Druid PVE raid UI in combat

Here are the addons I use:

Action Bars

Dominos bar addon
Dominos is my main bar mod. With it I can arrange my action bars as I like. One of my favourite things about this addon is the ‘faded opacity’ settings. With this I can keep abilities that aren’t used much in combat (mounts, bags, menu buttons, and in my case dps abilities) on my bars but have them invisible until I mouse over them. In the above screenshot all the bars outlined in red are normally hidden.

GreenRange turns buttons red when abilities are out of range.

OmniCC cooldown counter addon

OmniCC adds numerical countdowns to abilities that are on cooldown so you can tell exactly when they’ll be ready for use again.

Frames

X-Perl unit frame addon

X-Perl is what I use for my self, target, target-of-target, focus and pet (if applicable) frames. I also use the X-Perl cast bar.

VuhDo raid frames

VuhDo is what I use for healing. I made the switch to it from Clique a few years ago and now I can’t imagine using anything else. I use VuhDo to keep track of everything I need to know about the raid (health, mana, debuffs, my HoTs) and I do all my healing through VuhDo’s built-in mouse bindings.

Tidy Plates addon

Tidy Plates are tidy (duh) and customizable name plates. I use the Grey/Damage theme.

Combat Text and Notifications

Deadly Boss Mods

Deadly Boss Mods is what I use for raiding. I keep the boss timers off to the side of my screen and then they move front and center when an ability is about to happen.

Mik's Scrolling Battle Text

Mik Scrolling Battle Text makes it easier to see combat information like your healing done and incoming damage and heals. I used to use the font MS Porky’s just to drive people crazy, but I just changed it to match my X-Perl and VuhDo font.

ORA3

oRA3 is a raid assisting addon. I mainly use it to track raid healing and mitigation cooldowns.

Restoration Druid Power Auras
Power Auras Classic
gives big, visual (and sometimes audio as well) reminders. I use this to track when spells are available for use and my Harmony uptime. I previously wrote a post on my power auras.

Raeli’s Spell Announcer (not shown) announces when I use certain spells in whichever chat channel I choose. I like for all my healers to use this mod so we can all see when a cooldown is being used in healer chat.

Fatality (not shown) announces the last damage a person took before they died. Usually the raid leader uses this, but I make sure to turn mine on if she’s not in the raid. I feel lost without knowing immediately what killed someone (and if I could have prevented it).

Other Nifty Things

SexyMap

SexyMap sexifies my minimap. It makes it look all leafy and druid-like and hide all buttons until I mouse over the map.

Prat 3.0 (not pictured) is what I use for my chat frame. The main thing I use it for is to move the text input box so there’s no longer a gap between the frame and the bottom of my screen.

Pasiphae’s Priestly Power Auras

Here are all the power auras I use on my Discipline Priest. I only use 5 auras, and this is what they all look like together:

Priest power auras

1. No Inner Will/Inner Fire buff

When neither Inner Will or Inner Fire is active, a blue rune appears around my character to remind me to use one of them. This aura will activate at any time.

Power Aura - Inner Will or Inner Fire missing

Version:4.22; b:0.9647; g:0.6196; icon:priest_icon_innewill; buffname:Inner Fire/Inner Will; r:0.0549; texture:2; alpha:1; stacksOperator:=; texmode:1; inverse:true

2. Penance

Penance is not visible on my action bars, so I use this aura to let me know when it’s off cooldown. It will only activate when I am in combat.

Power Aura - Penance off cooldown

Version:4.22; icon:Spell_Holy_Penance; buffname:Penance; x:-119; bufftype:15; alpha:0.8; owntex:true; combat:true; size:0.25; y:-24; texmode:1

3. Prayer of Mending

I want to keep PoM up as much as possible so this aura appears whenever it is off cooldown. It also includes a ‘ping’ noise as an extra cue to cast it. This only appears in combat, while in a party or raid.

Power Aura - Prayer of Mending off cooldown

Version:4.22; icon:Spell_Holy_PrayerOfMendingtga; buffname:Prayer of Mending; x:101; bufftype:15; alpha:0.8; owntex:true; sound:23; exact:true; groupOrSelf:true; inParty:true; combat:true; size:0.34; inRaid:true; y:-128; texmode:1

4. Power Torrent/Lightweave

I like to know when my Intellect procs happen so I can time the use of my Arcane Torrent and Shadowfiend. These auras appear whenever my weapon or cloak enchant proc while I am in combat.

Power Aura - Lightweave and Power Torrent proc

Lightweave (purple):

Version:4.22; b:0.698; g:0.1647; icon:Spell_Arcane_PrismaticCloak; buffname:Lightweave; r:0.6667; x:102; texture:231; combat:true; size:0.35; y:23; texmode:1; finish:3

Power Torrent (white):

Version:4.22; b:0.5804; g:0.9529; icon:Ability_Paladin_SacredCleansing; buffname:Power Torrent; x:102; texture:231; combat:true; size:0.35; texmode:1; finish:3

Jasyla’s Resto Druid Power Auras

Here are the Power Auras I use on my resto druid to help me keep track of buffs and cooldowns:

Restoration Druid Power Auras

Spell Cooldowns

I don’t show my healing spells on my bars, so I use power auras to tell me when they are off cooldown. These only show up while I am in combat.

Power Auras - Nature's Swiftness, Swiftmend, Wild Growth spell cooldowns
Swiftmend (green leaf):

Version:4.22; b:0.5686; icon:INV_Relics_IdolofRejuvenation; buffname:Swiftmend; r:0.1843; x:82; bufftype:15; texture:23; alpha:1; wowtex:true; combat:true; size:0.3; texmode:1

Wild Growth (pink leaf):

Version:4.22; g:0.3843; icon:Ability_Druid_Flourish; buffname:Wild Growth; r:0.9647; x:138; bufftype:15; texture:23; symetrie:1; wowtex:true; combat:true; size:0.3; texmode:1

Nature’s Swiftness:

Version:4.22; b:0.7882; icon:Spell_Nature_RavenForm; buffname:Nature’s Swiftness; r:0.1216; x:110; bufftype:15; texture:32; alpha:1; aurastext:NAture’s; owntex:true; sound:3; aurastextfont:2; combat:true; size:0.2; y:-86; texmode:1

Nature’s Grace

This shows me when Nature’s Grace procs and counts down the time left. Only appears in combat.

Power Aura - Nature's Grace

Version:4.22; b:0.1843; g:0.5176; icon:Spell_Nature_NaturesBlessing; buffname:Nature’s Grace; r:0.9765; x:-90; texture:233; aurastext:NAture’s; combat:true; size:0.3; y:-87; texmode:1; timer.enabled:true; timer.cents:false; timer.y:-105; timer.x:-71

Mana

To make the most of my Innervate, I try to use it when Power Torrent procs. These auras show me when Innervate is off cooldown and when Power Torrent has procced. Only appears in combat.

Power Auras - Innervate and Power Torrent proc

Innervate:

Version:4.22; icon:Spell_Nature_Lightning; buffname:Innervate; x:112; bufftype:15; owntex:true; combat:true; size:0.2; y:139; texmode:1

Power Torrent:

Version:4.22; b:0.651; g:0.8863; icon:Ability_Paladin_SacredCleansing; buffname:Power Torrent; x:189; texture:231; combat:true; size:0.42; y:141; texmode:1

Harmony

I have two auras for Harmony. First, a green graphic will appear when Harmony is active and a timer will count down the time left on it. When Harmony falls off the large, yellow exclamation point will display along with a sonar ‘ping’ noise. The second aura will only display while in combat.

Power Auras - Harmony auras
Harmony active (green icon with timer):

Version:4.21; b:0.5569; icon:Spell_Nature_HealingWay; buffname:Harmony; r:0.3059; x:-87; texture:181; alpha:1; size:0.43; torsion:0.95; y:-9; timer.HideLeadingZeros:true; timer.h:2.1; timer.enabled:true; timer.cents:false; timer.y:44; timer.x:-110

Harmony not active (yellow):

Version:4.21; b:0.2745; icon:Spell_Nature_HealingWay; buffname:Harmony; r:0.9804; texture:15; alpha:0.81; sound:23; combat:true; y:135; inverse:true

Harmony Power Aura

Our awesome new mastery, Harmony, may take some getting used to. To assist, here’s a couple Power Aura strings that will help you keep track.

The first aura shows a graphic and a simple timer than will count down the time left on your Harmony buff whenever it’s active.

Harmony countdown power auraVersion:4.21; b:0.5569; icon:Spell_Nature_HealingWay; buffname:Harmony; r:0.3059; x:-87; texture:181; alpha:1; size:0.43; torsion:0.95; y:-9; timer.HideLeadingZeros:true; timer.h:2.1; timer.enabled:true; timer.cents:false; timer.y:44; timer.x:-110

The second aura warns you when Harmony has fallen off by displaying an obnoxiously large exclamation point and sounding a sonar ping. It only happens when in combat.

Power Aura to show when Harmony falls offVersion:4.21; b:0.2745; icon:Spell_Nature_HealingWay; buffname:Harmony; r:0.9804; texture:15; alpha:0.81; sound:23; combat:true; y:135; inverse:true

Resto Druid Power Aura Strings

Power Auras Classic is a very useful mod that gives you visual cues when certain events happen. It is insanely customizable and can be used to tell you when cooldowns are up, when procs happen, when buffs are missing and a hundred other things.

I use power auras on my druid to let me know when certain spells are off coooldown and when I’m getting low on mana. All my auras are positioned closely around my character so they’re easy to see.

Here are the strings for my resto druid power auras:

Swiftmend

Icon appears when Swiftmend is ready for use.

Swiftmend Power AuraVersion:st3.0.0J; gcd:bofalse; b:nu0.83529411764706; anim1:nu1; g:nu0.50196078431373; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterfaceIconsINV_Relics_IdolofRejuvenation; size:nu0.1799999922514; torsion:nu1; r:nu1; Instance5ManHeroic:nu0; begin:nu0; x:nu-34; customsoundend:st; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu15; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu23; alpha:nu0.90000003576279; aurastext:st; InstanceBg:nu0; symetrie:nu1; spec1:botrue; randomcolor:bofalse; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; Instance5Man:nu0; sound:nu0; InactiveDueToState:botrue; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; id:nu1; HideRequest:bofalse; textaura:bofalse; Active:bofalse; anim2:nu0; wowtex:botrue; groupOrSelf:bofalse; customsound:st; soundend:nu0; beginSpin:bofalse; InstanceArena:nu0; inParty:nu0; tooltipCheck:st; GTFO:nu0; aurastextfont:nu1; stance:nu10; spec2:botrue; Instance10Man:nu0; customtex:bofalse; PvP:nu0; Instance25Man:nu0; isSecondary:bofalse; thresholdinvert:bofalse; inRaid:nu0; combat:botrue; Showing:bofalse; UseOldAnimations:bofalse; buffname:stSwiftmend; y:nu-50; off:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; party:bofalse; finish:nu1

Wild Growth

Icon appears when Wild Growth is ready for use.

Wild Growth Power AuraVersion:st3.0.0J; gcd:bofalse; b:nu0.45098039215686; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterfaceIconsAbility_Druid_Flourish; size:nu0.1799999922514; torsion:nu1; r:nu0.32156862745098; Instance5ManHeroic:nu0; begin:nu0; x:nu31; customsoundend:st; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu15; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu23; alpha:nu0.90000003576279; aurastext:st; InstanceBg:nu0; symetrie:nu0; spec1:botrue; randomcolor:bofalse; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; Instance5Man:nu0; sound:nu0; InactiveDueToState:botrue; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; id:nu2; HideRequest:bofalse; textaura:bofalse; Active:bofalse; anim2:nu0; wowtex:botrue; groupOrSelf:bofalse; customsound:st; soundend:nu0; beginSpin:bofalse; InstanceArena:nu0; inParty:nu0; tooltipCheck:st; GTFO:nu0; aurastextfont:nu1; stance:nu10; spec2:botrue; Instance10Man:nu0; customtex:bofalse; PvP:nu0; Instance25Man:nu0; isSecondary:bofalse; thresholdinvert:bofalse; inRaid:nu0; combat:botrue; Showing:bofalse; UseOldAnimations:bofalse; buffname:stWild Growth; y:nu-50; off:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; party:bofalse; finish:nu1

Barkskin

Icon appears when Barkskin is ready for use.

Barkskin Power AuraVersion:st3.0.0J; gcd:bofalse; Active:bofalse; isSecondary:bofalse; g:nu0.63921568627451; thresholdinvert:bofalse; tooltipCheck:st; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; InactiveDueToState:botrue; beginSpin:bofalse; buffname:stBarkskin; r:nu1; Instance5ManHeroic:nu0; y:nu-72; x:nu0; customsoundend:st; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; spec1:botrue; bufftype:nu15; party:bofalse; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu29; alpha:nu0.75; aurastext:st; InstanceBg:nu0; randomcolor:bofalse; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; HideRequest:bofalse; Instance5Man:nu0; anim2:nu0; stacksOperator:st>=; realaura:nu1; symetrie:nu0; b:nu0.047058823529412; threshold:nu50; off:bofalse; anim1:nu1; optunitn:bofalse; textaura:bofalse; ignoremaj:botrue; icon:stInterfaceIconsSpell_Nature_StoneClawTotem; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:botrue; size:nu0.12999999523163; InstanceArena:nu0; inParty:nu0; torsion:nu1; begin:nu0; aurastextfont:nu1; unitn:st; stacks:nu0; Instance10Man:nu0; Instance25Man:nu0; PvP:nu0; speed:nu1; sound:nu0; exact:bofalse; inRaid:nu0; id:nu4; Showing:bofalse; UseOldAnimations:bofalse; soundend:nu0; GTFO:nu0; stance:nu10; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; spec2:botrue; customtex:bofalse; finish:nu1

Nature’s Swiftness

Icon appears when Nature’s Swiftness is ready for use.

Nature's Swiftness Power AuraVersion:st3.0.0J; gcd:bofalse; Active:bofalse; isSecondary:bofalse; g:nu0.81176470588235; thresholdinvert:bofalse; tooltipCheck:st; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; InactiveDueToState:botrue; beginSpin:bofalse; buffname:stNature’s Swiftness; r:nu0.15294117647059; Instance5ManHeroic:nu0; y:nu-10; x:nu0; customsoundend:st; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; spec1:botrue; bufftype:nu15; party:bofalse; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu33; symetrie:nu0; alpha:nu0.85000002384186; aurastext:st; InstanceBg:nu0; randomcolor:bofalse; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; HideRequest:bofalse; Instance5Man:nu0; anim2:nu0; stacksOperator:st>=; realaura:nu1; b:nu1; threshold:nu50; off:bofalse; anim1:nu1; optunitn:bofalse; textaura:bofalse; ignoremaj:botrue; icon:stInterfaceIconsSpell_Nature_RavenForm; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:botrue; size:nu0.37000000476837; InstanceArena:nu0; inParty:nu0; torsion:nu1; begin:nu0; aurastextfont:nu1; unitn:st; stacks:nu0; Instance10Man:nu0; Instance25Man:nu0; PvP:nu0; speed:nu1; sound:nu0; exact:bofalse; inRaid:nu0; id:nu7; Showing:bofalse; UseOldAnimations:bofalse; soundend:nu0; GTFO:nu0; stance:nu10; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; spec2:botrue; customtex:bofalse; finish:nu1

Mana

Graphic appears when I reach 70% mana, along with a radar “blip” sound.

Low mana Power AuraVersion:st3.0.0J; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterfaceiconsSpell_fire_meteorstorm; size:nu0.75; torsion:nu1; r:nu1; Instance5ManHeroic:nu0; begin:nu0; x:nu0; customsoundend:st; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu9; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu2; alpha:nu0.75; aurastext:st; InstanceBg:nu0; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; spec1:botrue; inVehicle:bofalse; speed:nu1; Instance5Man:nu0; sound:nu23; randomcolor:bofalse; InactiveDueToState:bofalse; stacksOperator:st>=; realaura:nu1; threshold:nu70; exact:bofalse; id:nu3; HideRequest:bofalse; textaura:bofalse; Active:bofalse; anim2:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; soundend:nu0; beginSpin:bofalse; InstanceArena:nu0; inParty:nu0; tooltipCheck:st; GTFO:nu0; aurastextfont:nu1; stance:nu10; spec2:botrue; Instance10Man:nu0; customtex:bofalse; PvP:nu0; Instance25Man:nu0; isSecondary:bofalse; thresholdinvert:bofalse; inRaid:nu0; combat:nu0; Showing:bofalse; UseOldAnimations:bofalse; buffname:st???; y:nu-30; off:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; party:bofalse; finish:nu1

You can import any of these strings and make manual adjustments if you want to change the icons, colours or add sounds and animations.

How to import a power aura string:

  • Copy the text of the string you want to import (highlight and press CRTL + C on a PC)
  • Open the Power Auras configuration menu by typing /powa
  • Click the Import button
  • Paste (CTRL + V) the string into the text box
  • For more infomation on creating or modifying your own power auras see my UI post.

Hunter UI

I’ve finally morphed my hunter’s UI into something I’m willing to share.

My hunter UI is similar to my druid UI and I use most of the same addons. The biggest difference is what the focus of my screen is. On my druid, the focus is Grid. On my hunter my focus is my ability bars, my own unit frame and my target’s unit frame.

As a raiding hunter, the things I need know are:

  • When my abilities are available to use
  • When stuff procs (trinkets, armor bonuses)
  • The position and health of mobs
  • The duration of my DoTs and debuffs on my target
  • When the boss is using a special ability
  • My threat level
  • When a mob is enraged or casting an interruptable spell

Other things I like to know:

  • The status of the rest of my raid group (health, dead, debuffed, out of range)
  • Who has aggro
  • How much damage I’m doing

The abilities I need to have extremely fast access to:

  • Umm…all of them. Main damage abilities, traps, pet abilities, aspects, life-saving abilities, misdirect, tranq shot, cooldowns. I have lots of buttons to press.

Here’s an action shot of my UI (click for full-size version):

Hunter UI

Here’s a brief rundown of the addons I use:

Action Bars

Dominos, OmniCC, ButtonRange (not shown)

Hunter UI - Dominos bar mod
  • I use Dominos to place my actions bars at the bottom middle of my screen, so my eyes don’t have to track too far between my character and my abilities. I also set the size to 85% so they take up less room. I use faded action bars for my menu options, bags and buttons that are not used in combat (mounts, mage food).
  • OmniCC adds countdown timers to my abilities that are on cooldown (see on Chimera and Aimed Shot above)
  • ButtonRange turns your ability butttons red when your target is out of range.


OPie

Hunter UI - OPie
  • OPie creates radial menus for different ability types which are brought up by pressing the keybinding you assign to them.
  • I use OPie for Aspects, Traps, Pet Maintenance and Trade Skills – things I want fast access to, but do not need to see at all times.

Frames

X-Perl Unit Frames

Hunter UI - Xperl unit frames
  • I use Xperl for self, pet, target, target of target and focus frames.
  • For my target’s frame I make sure to check the options: Enable Buffs and Big Buffs so I can clearly see my own debuffs on the boss, along with timers for how long they will last (seen on Serpent Sting and Piercing Shots above). I use this in place of any additional DoT timers.


Grid

Hunter UI - Grid raid frames
  • I like to know what’s going on with the whole raid group. I use Grid to see debuffs, health, range, aggro and incoming heals.


Tidy Plates

Hunter UI - Tidy Plates
  • As the name suggests, these name plates are much tidier than the default ones. They also look much nicer when stacked.

Combat Text and Notifications

Deadly Boss Mods

Hunter UI - Deadly Boss Mods
  • This one is self-explanatory. The only modification I make is to move the timers close to my target frame so they’re easy to see.

Mik Scrolling Battle Text

Hunter UI - Mik Scrolling Combat Text
  • Seeing 30k Kill Shots pop up on my screen always puts a smile on my face. I remove my pet’s damage as well as energy gains to cut down on the amount of spam from this mod.

Power Auras Classic

Hunter UI - Power Auras
  • Most of my Power Auras were taken from the great set posted at The Huntsmen’s Lodge. I copied the strings then modified the icons, colours and sounds to my liking. I use PowerAuras to notify me when:
    • Armor/trinket bonuses proc (with timers)
    • Kill Shot is ready
    • Hunter’s Mark missing from my target
    • Serpent Sting is missing from my target
    • Rapid Fire is up (with timer)
    • I’m low on mana (not shown here)
    • My pet is low on health (not shown here)

Other Good Stuff

Clique

  • I use Clique for two things: Misdirect and Master’s Call. With Clique all I have to do is use the appropriate mouse button over the tank’s unit frame in order to cast an MD. I never have to change my target and I don’t need to worry about focus macros.


Omen
and Recount

  • Aggro bad.
  • Hunters at the top of the damage meter, good.

Sexy Map

  • Gives the minimap a nice frame and hides all buttons until you mouse-over it.

Prat

  • Prat cleans up the chat frame. It enables me to move the text input box, so there is no longer a gap between the bottom of the chat frame and the bottom of my screen. It also lets me get rid of the scroll arrows and Social button.