Tag Archives: female

Under the Covers

I’ve been playing the remaster of Saints Row 4 on XBox One and thoroughly enjoying it. Besides engaging gameplay, zany antics, and ridiculously juvenile yet hilarious jokes, Saints Row boasts one of the best character creators I’ve seen in a game. When you create The Boss you have a ton of options. Aside from choosing your sex, you can choose your race and your skin colour. You can choose from multiple different voice actors with different accents to voice your character, and further customize the pitch of your voice. You can make your character appear young or old, and choose a body build that you like. Then there are a thousand different clothing options. And if you ever want to change things up, you can do so at any point in the game.

My character is what I’d like to look like in a video game. She has purple hair, some meat on her bones, and some major eyeliner and brow game. She’s voiced by the wonderful Laura Bailey who I wish I sounded like. But every time I load up the game, I’m greeted with this guy.

Saints Row 4 cover and loading screen art

Who the fuck is this guy?

He’s certainly not me. He’s not in my crew. I’ve never seen him in my game.

I love playing the game but every time I’m met with this image, which is also the art on the game box, there’s a moment of cognitive dissonance. The canon protagonist (at least in marketing materials) has nothing to do with my experience of playing the game. It seems so incongruous to offer up this great character creator that lets people create the kind of protagonist they want to play, but then show us a design that’s likely completely different anytime there’s a chance.

Saints Row is obviously not the only game that has done this.

Covers for Dragon Age 2, Fable 3, Sunset Overdrive all showing a white male main character

Dragon Age 2, Fable 3, and Sunset Overdrive also all portray the protagonist as a white male despite offering other options to the player.

The Mass Effect series boasts a decent character creator (though it’s not as robust as Saints Row’s), but all of the artwork around the first 2 games still features a default white male Shepard. Incidentally, he kind of looks like the guy from the Saints Row cover with a buzz cut.

Mass Effect 1 and 2 cover art

For Mass Effect 3 Bioware’s marketing department realized some people had recognized the superiority of Jennifer Hale’s Shepard (I refuse to use the term femShep, because she. is. Shepard.) In a puzzling move (or not so puzzling if you want to absolve yourself of all responsibility), Bioware put the decision on how she would look to a fan vote. Blue-eyed, blonde-haired, Caucasian Shepard won the popular vote in what could be boiled down to a beauty contest. Then there was a second vote to decide her hair colour. Yep, hard-ass, space Commander, first human Spectre Shepard had her skin colour, features, and hair style voted on by the public. Now that there was a canon design for both the male and female Shepard, Mass Effect 3 had a reversible box cover (of which maleShep was still the default).

Mass Effect 3 covers

I’m afraid that marketing departments just can’t win with me. Though I can (and have) flipped the cover of my Mass Effect 3 box for 360 to show the version of Shepard that’s closer to my own, it’s still not my Shepard. My Shepard is an N7 Marine and she sure as hell would never have a haircut that allowed bangs to obstruct her eyes. That’s really not safe for combat. While having an option for female box art is something, it still doesn’t take into account how people have created their own version of Shepard. Why does she have to be white? Why does she need to have delicate, conventionally attractive features? Why does she have a design that you can’t really even replicate in-game while box art maleShep and in-game maleShep can look pretty much identical? These are the great mysteries of the Mass Effect world.

I think the best way to market games that allow you to customize your character is to not show the protagonist in the artwork. It’s the only way to avoid that sense of dissonance and the feeling that if you’re not playing as scruffy white male #42, you’re not playing the character as it was designed. A number of games have done this, and I don’t think any have suffered from not putting a face on the box art.

Dragon Age Inquisition box art

The box art for Dragon Age: Inquisition has an enticing design that shows something of the story, without committing to a specific character design. This should work for most characters. Unless you play a dwarf, then you’re out of luck.

Dragon Age Origins box cover

Dragon Age: Origins has artwork that doesn’t give any indication of a canon Warden, while still being quite effective.

Fallout 3 and New Vegas box art

The newer Fallout games both feature heavily armored figures which don’t give away sex, race, or appearance, but tell you a lot about the game world. Though I’m sad to admit I always assumed the figure on the cover of New Vegas was male just because of lack of sculpted boob plate. But when I force that stereotype out of my head, it could really be a man or a woman.

Why spend so much time and effort giving players robust character customization only to default to the standard scruffy white male protagonist in all the marketing materials?


Female Protagonists

After my recent post about Tomb Raider, my friend Arielle asked about what makes a female character strong.

I started writing a response and decided I needed to do some more critical thinking on the matter, and do some more thorough analysis of female characters in games. I asked Twitter to name some games with female protagonists, and the responses were great! I decided to compile all the answers into a big list. I also went through every game I’ve ever played and added a bunch of other titles.

Here’s the list!

If you’re looking for a game where the playable protagonist (at least one of them, if there are multiple) is a female, it’s a good place to start. I’m still filling in information as I go, like release date, genre, I might add the platforms the games are available on. If you notice any games I’ve missed, or disagree with any of my classifications, feel free to comment here, hit me up on Twitter, or add a comment to the spreadsheet.

I’ve excluded certain types of games from the spreadsheet:

  • Games where you can make your character either gender. So, while Commander Shepard is an amazing female protagonist, the Mass Effect series is not included because whether you play as male or female, the character and story stays the same.
  • Games where the character model is just a skin. Like Mario Kart (or sports games) – you can play as Princess Peach, but whether you’re female, male, koopa, or ghost, really has no impact.
  • I’ve only included games where a female is the main protagonist (or one of them). In FFVII for example, Tifa, Aeris, and Yuffie are playable characters, but it is Cloud’s story.

I’m hoping to go somewhere with all this information, besides just having a list for reference (though I think it’s a pretty cool reference to have available).

Based on the quick analysis I’ve done of the games on this list I have played, or at least am very familiar with, I generally don’t have a problem with the way female protagonists are portrayed when they are the true protagonist. They drive the story forward by making decisions and acting on them. They sorta have to – they’re the leading characters. One exception I’m finding to this so far is the games like Bloodrayne or Lollipop Chainsaw. I don’t assume to be able to read the developers minds, but to me it seems clear that the leading characters were not made female to give women players something to relate to, or attract them to the game. They were made this way so straight male players could see TITS! And ASS! as they killed things. I watched a 2-minute gameplay trailer of Lollipop Chainsaw and I don’t think 5 seconds went by without me being able to see right up Juliet’s cheerleader skirt.

Anyway, for now I’ll keep picking away at the spreadsheet to make it more complete. I hope it’s useful for you and helps you discover some awesome new games to play.