Tag Archives: 4.2

Resto Druid changes and specs for 4.2

Druids are undergoing a few changes in 4.2! Are you prepared?

Mastery

Our Mastery has been completely revamped. Symbiosis has been replaced by Harmony. Harmony increases direct healing by an additional 15% and casting your direct healing spells grants you an additional 15% bonus to periodic healing for 10 sec. Each point of Mastery increases each bonus by an additional 1.25%.

What does mean for you? Cast a direct heal (Swiftmend, Nourish, Healing Touch, Regrowth) every 10 seconds, get an increase to all your HoTs. Direct heals will be increased automatically. Drop the awful ‘heal chasing’ habit if you currently do that. Hopefully, this doesn’t require too much of a playstyle change for most druids. Between consistent Swiftmend use and using OoC procs for Regrowth or HT you’re likely (I hope) casting a direct heal close to every 10 seconds already.

If you cast Swiftmend on cooldown, you’ll only need to cast a single direct spell in between SM casts to ensure that Harmony is in effect all the time. Making a Power Aura to track this is a very good idea.

Crit

All healing critical strikes will now heal for 2x a normal heal (rather than 1.5x).

This is a nice little bonus, but it won’t really effect our playstyle in any way. It will however, make talents like Nature’s Bounty and Living Seed a little bit better. If these aren’t talents you normally take, they might be worth a second look.

Innervate

Innervate now causes the target to regenerate 5% of maximum mana over 10 sec. Still regenerates 20% of maximum mana on self cast.

This change kills the idea of Innervate swapping. You can now keep all your Innervates for yourself. Because of this, you may want to replace Glyph of Innervate with something else.

Stat Priority

Despite the Mastery and Crit changes, our secondary stat priority will remain the same:

Haste to 2005 > Mastery > Crit

Spec

There haven’t been any changes to talents (besides the fact that Nature’s Bounty and Living Seed may perform a bit better due to the crit change), so my spec suggestions have not changed since 4.1.

I have two basic spec suggestions – one for output and one for mana conservation and longevity.

Output spec:

4.2 Resto Druid output specLink

This spec has zero points in Moonglow or Furor, so you really need to have the appropriate gear, raid buffs and consumables to use this spec. This spec will put out the most HPS but will be hard to sustain.

Mana spec:

4.2 Resto Druid mana specLink

This is a much safer spec. You get all three points in Moonglow and 2 in Furor – you’ll be able to sustain casting for much longer. In addition, there are two points in Perseverance, which will help keep you alive. If you like Nature’s Swiftness you can take a point away from Perseverance to get it.

If you want something in-between, play around with the optional talent points. For example, you could take the two points out of Furor and put them in Genesis.

See my updated Resto Druid Guide for more information.

Gear

There is a ton of new gear to get, not only from raiding but also from Valor points, the new Avengers of Hyjal rep vendor, leatherworking and daily quests.

Take a look at my 4.2 gear list for all the gear available.

Restoration Druid Guide updated for 4.2

Updates include:

  • How to use our new Mastery – Harmony
  • Updates to glyphs, stat priorites, talents and How to Heal sections
  • Added new sections on gear, gems, enchants and consumables

For everything you ever wanted to know about resto druids but were afraid to ask, please check out the updated Restoration Druid Guide.

Questions and comments welcome!

4.2 Resto Druid Gear

4.2 brings all kinds of new gear for resto druids, available from raids, valor points, rep vendors and some new crafted loot too.

By Item Slot
By Location

I am not including a ‘best in slot’ list in this. I feel best in slot is a mostly meaningless term at this point. Which piece is best depends on what other gear you have, and with reforging most of it is interchangable anyways. When looking at upgrades look at:

  • Does it have more Intellect (which comes with a higher ilvl)? Then it’s likely an upgrade.
  • The only stat we have that is subject to caps or breakpoints is haste. If you are under 2005 haste, look for pieces with haste. If an ilvl upgrade will drop you below 2005 you may want to reconsider it.

The secondary stat priority I will be using for T12 is:
Haste to 2005 > Mastery > Crit > extra Haste

There is enough spirit on gear that I’m not factoring it in to the priority, I’ll just take it as it comes.

Here’s a sample of what my ideal (normal) gear setup would look like: Chardev profile – this would allow for the 4 set bonus and still retain 2005 haste.

*As 4.2 hasn’t released yet, some information may be missing or incorrect. I will update as things are confirmed*


Gear by Item Slot

Head

Item iLevel Location
Obsidian Arborweave Helm (heroic) 391 Firelands raid – Ragnaros
Obsidian Arborweave Helm 378 Firelands raid – Ragnaros
Cowl of the Clicking Menace (heroic) 391 Firelands raid – Beth’tilac
Cowl of the Clicking Menace 378 Firelands raid – Beth’tilac

Shoulders

Item iLevel Location
Obsidian Arborweave Mantle (heroic) 391 Firelands raid – Majordomo Staghelm (HM)
Obsidian Arborweave Mantle 378 Firelands raid – Majordomo Staghelm
Flickering Shoulderpads (heroic) 391 Firelands raid – Shannox (HM)
Flickering Shoulderpads 378 Firelands raid – Shannox

Chest

Item iLevel Location
Obsidian Arborweave Robes (heroic) 391 Firelands Raid – Alysrazor (HM)
Obsidian Arborweave Robes 378 Valor points
2200
Incendic Chestguard (heroic) 391 Firelands raid – Lord Rhyolith (HM)
Incendic Chestguard 378 Firelands raid – Lord Rhyolith

Wrist

Item iLevel Location
Glowing Wing Bracers (heroic) 391 Firelands raid – Baleroc (HM)
Glowing Wing Bracers 378 Firelands raid – Baleroc
Flickering Wristbands (heroic) 391 Firelands raid – Alysrazor (HM)
Flickering Wristbands 378 Firelands raid – Alysrazor
Smolderskull Bindings 378 Valor points
1250

Hands

Item iLevel Location
Obsidian Arborweave Handwraps (heroic) 391 Firelands raid – Baleroc (HM)
Obsidian Arborweave Handwraps 378
Valor points
1650
Cindersilk Gloves (heroic) 391 Firelands raid – Beth’tilac (HM)
Cindersilk Gloves 378 Firelands raid – Beth’tilac
Heavenly Gloves of the Moon 378 Leatherworking

Waist

Item iLevel Location
Firescar Sash 378 Avengers of Hyjal – Honored
Fireplume Girdle 365 Damek Bloombeard – Firelands dailies

Legs

Item iLevel Location
Obsidian Arborweave Legwraps (heroic) 391 Firelands raid – Shannox (HM)
Obsidian Arborweave Legwraps 378 Valor points
2200
Firecat Leggings (heroic) 391 Firelands raid – Majordomo Staghelm
Firecat Leggings 378 Firelands raid – Majordomo Staghelm

Feet

Item iLevel Location
Phoenix-Down Treads (heroic) 391 Firelands raid – Alysrazor (HM)
Phoenix-Down Treads 378 Firelands raid – Alysrazor
Ethereal Footfalls 378 Leatherworking

Neck

Item iLevel Location
Heartstone of Rhyolith (herioc) 391 Firelands raid – Lord Rhyolith (HM)
Heartstone of Rhyolith 378 Firelands raid – Lord Rhyolith
Flowform Choker (heroic) 391 Firelands raid – Majordomo Staghelm (HM)
Flowform Choker 378 Firelands raid – Majordomo Staghelm
Firemind Pendant 378 Valor points
1250
Nightweaver’s Amulet 365 Zen’Vorka –
Firelands Dailies

Back

Item iLevel Location
Wings of Flame (heroic) 391 Firelands raid – Alysrazor (HM)
Wings of Flame 378 Firelands raid – Alysrazor
Flowing Flamewrath Cape 378 Avengers of Hyjal – Friendly
Mantle of Desire 365 Quest – Elemental Bonds

Finger

Item iLevel Location
Quicksilver Signet of the Avengers 391 Avengers of Hyjal – Exalted
Crystal Prison Band (heroic) 391 Firelands raid – Shannox (HM)
Crystal Prison Band 378 Firelands raid – Shannox
Soothing Brimstone Circle 378 Valor points
1250
Spirit Fragment Band 365 Varlan Highbough – Firelands dailies

Trinkets

Item iLevel Location
Eye of Blazing Power (heroic) 391 Firelands raid – Alysrazor (HM)
Eye of Blazing Power 378 Firelands raid – Alysrazor
Jaws of Defeat (heroic) 391 Firelands raid – Majordomo Staghelm (HM)
Jaws of Defeat 378 Firelands raid – Majordomo Staghelm
Fiery Quintessence 378 Avengers of Hyjal – Revered
Moonwell Chalice 365 Ayla Shadowstorm – Firelands dailies

Relic

Item iLevel Location
Singed Plume of Aviana (heroic) 391 Crystalized Firestone + normalversion
Singed Plume of Aviana 378 Valor points
700
Soulflame Vial (heroic) 391 Crystalized Firestone + normalversion
Soulflame Vial 378 Valor points
700
Relic of Elune’s Light 365 Ayla Shadowstorm – Firelands dailies

Weapon

Item iLevel Location
Ko’gun, Hammer of the Firelord (heroic) 397 Firelands raid – Ragnaros (HM)
Ko’gun, Hammer of the Firelord 384 Firelands raid – Ragnaros
Chelley’s Sterilized Scalpel (Heroic)
391 Crystalized Firestone + normalversion
Chelley’s Sterilized Scalpel – 1H Dagger 378 Firelands raid – trash drop
Funeral Pyre (heroic) – 2H Staff 391 Firelands raid – Beth’tilac (HM)
Funeral Pyre – 2H Staff 378 Firelands raid – Beth’tilac
Smoldering Censer of Purity – 2H Staff (heroic) 391 Firelands raid – Any boss (HM)
Smoldering Censer of Purity – 2H Staff 378 Firelands raid – Any boss
Lightforged Elementium Hammer 365 Weapon – 1H Mace

Off-hand

Item iLevel Location
Goblet of Anger (heroic) 391 Firelands raid – Shannox (HM)
Goblet of Anger 378 Firelands raid – Shannox
Globe of Moonlight 365 Ayla Shadowstorm – Firelands dailies

Gear by Location

Firelands Raid

Beth’tilac

Item iLevel Slot
Cowl of the Clicking Menace (heroic) 391 Head
Cowl of the Clicking Menace 378 Head
Cindersilk Gloves (heroic) 391 Hands
Cindersilk Gloves 378 Hands
Funeral Pyre (heroic) 391 Weapon – 2H Staff
Funeral Pyre 378 Weapon – 2H Staff

Lord Rhyolith

Item iLevel Slot
Incendic Chestguard (heroic) 391 Chest
Incendic Chestguard 378 Chest
Heartstone of Rhyolith (herioc) 391 Neck
Heartstone of Rhyolith 378 Neck

Alysrazor

Item iLevel Slot
Obsidian Arborweave Robes (heroic) 391 Chest
Phoenix-Down Treads (heroic) 391 Feet
Phoenix-Down Treads 378 Feet
Wings of Flame (heroic) 391 Back
Wings of Flame 378 Back
Flickering Wristbands (heroic) 391 Wrist
Flickering Wristbands 378 Wrist
Eye of Blazing Power (heroic) 391 Trinket
Eye of Blazing Power 391 Trinket

Shannox

Item iLevel Slot
Obsidian Arborweave Legwraps (heroic) 391 Legs
Goblet of Anger (heroic) 391 Off-hand
Goblet of Anger 378 Off-hand
Crystal Prison Band (heroic) 391 Finger
Crystal Prison Band 378 Finger
Flickering Shoulderpads (heroic) 391 Shoulders
Flickering Shoulderpads 378 Shoulders

Baleroc

Item iLevel Slot
Obsidian Arborweave Handwraps (heroic) 391 Hands
Glowing Wing Bracers (heroic) 391 Wrist
Glowing Wing Bracers 378 Wrsit

Majordomo Staghelm

Item iLevel Slot
Obsidian Arborweave Mantle (heroic) 391 Shoulders
Obsidian Arborweave Mantle 378 Shoulders
Flowform Choker (heroic) 391 Neck
Flowform Choker 378 Neck
Firecat Leggings (heroic) 391 Legs
Firecat Leggings 378 Legs
Jaws of Defeat (heroic) 391 Trinket
Jaws of Defeat 378 Trinket

Ragnaros

Item iLevel Slot
Ko’gun, Hammer of the Firelord (heroic) 397 Weapon – 1H mace
Ko’gun, Hammer of the Firelord 384 Weapon – 1H mace
Obsidian Arborweave Helm (heroic) 391 Head
Obsidian Arborweave Helm 378 Head

Random Boss Drop

Chance to drop off any boss

Item iLevel Slot
Smoldering Censer of Purity (heroic) 391 Weapon – 2H Staff
Smoldering Censer of Purity 378 Weapon – 2H Staff

Trash Drops

Item iLevel Slot
Chelley’s Sterilized Scalpel 378 Weapon – 1H Dagger

Crystalized Firestone vendor

Crystalized Firestones, which drop from all Firelands heroic bosses can be used to upgrade:

  • Weapons and Relics from the 4.2 Valor point vendor
  • Firelands trash drops
Item iLevel Slot
Chelley’s Sterilized Scalpel 391 Weapon – 1H Dagger
Soulflame Vial 391 Relic
Singed Plume of Aviana 391 Relic

Valor Points

Item iLevel Slot
Obsidian Arborweave Robes 378 Chest
Obsidian Arborweave Handwraps 378
Hands
Obsidian Arborweave Legwraps 378 Legs
Smolderskull Bindings 378 Wrist
Firemind Pendant 378 Neck
Soothing Brimstone Circle 378 Finger
Singed Plume of Aviana 378 Relic
Soulflame Vial 378 Relic

Avengers of Hyjal – Rep Vendor

Avengers of Hyjal rep is gained by killing things in the Firelands raid.

Item iLevel Slot Rep level
Quicksilver Signet of the Avengers 378 Finger Exalted
Fiery Quintessence 378 Trinket Revered
Firescar Sash 378 Waist Honored
Flowing Flamewrath Cape 378 Back Friendly

Mark of the World Tree/Firelands Quests

These vendors are opened up one at a time by doing the new quests in Mount Hyjal. Open up the vendor with the most useful loot first (this will likely be Ayla Shadowstorm).

Item iLevel Slot Vendor
Fireplume Girdle 365 Waist Damek Bloodbeard
Globe of Moonlight 365 Off-hand Ayla Shadowstorm
Moonwell Chalice 365 Trinket Ayla Shadowstorm
Relic of Elune’s Light 365 Relic Ayla Shadowstorm
Spirit Fragment Band 365 Finger Varlan Highbough
Nightweaver’s Amulet 365 Neck Zen’Vorka
Mantle of Desire 365 Back Quest – Elemental Bonds

Leatherworking

Item iLevel Slot
Ethereal Footfalls 378 Feet
Heavenly Gloves of the Moon 378 Hands
Obsidian Arborweave Mantle

Blacksmithing

Item iLevel Slot
Lightforged Elementium Hammer 365 Weapon – 1H Mace

Resto Druid Tier 12 Sneak Peaks

Though 4.1 was released only a couple weeks ago, information and previews from 4.2 are already being released.

Mastery

The resto druid mastery is being completely revamped.

Our current mastery is Symbiosis. Symbiosis increases the potency of your healing spells by 11.6% on targets already affected by one of your heal over time spells. Each point of Mastery increases heal potency by an additional 1.45%.

Symbiosis (Mastery) has been removed and replaced with Harmony. Harmony increases direct healing by an additional 10%, and casting direct healing spells grants an additional 10% bonus to periodic healing for 10 seconds. Each point of mastery increases each bonus by an additional 1.25%. Healing Touch, Nourish, Swiftmend, and the initial heal from Regrowth are considered direct healing spells for the purposes of this Mastery. All other healing from druid spells is considered periodic. (source)

Very interesting. Though the values have been slightly reduced, I think this new mastery qualifies as a buff. For tank healers there may not be too much of a difference, but for raid healers (which most druids are) I think this will be a big improvement. Rather than needing to have a pre-existing HoT on a target to benefit from increased healing, all you need to do is cast a direct healing spell every 10 seconds to get a boost to all your HoTs. Direct healing spells will be increased automatically. This sounds like a really nice change and it will increase the desirability of Mastery for raid healing druids. This really makes me wonder though…why do we keep getting buffed? Other than our lack of a damage mitigation cooldown, druids are not in any way lacking in the healing department. Between the 3 minute Tranquility cooldown from 4.1 and this mastery buff our output will be ridiculous. I can’t help but feel we’re being set up for major nerfs sometime in the future (I’m only paranoid because everyone is after me).

Tier 12 armor set

The possible set bonuses for Tier 12 have also been released.

2 Pieces – Your periodic healing from Lifebloom has a 40% chance to restore 1% of your base mana each time it heals a target.
4 Pieces – When your Lifebloom blooms, it instantly heals up to 2 nearby injured targets for the same amount. (source) *This has been changed, see update below*

The 2 piece bonus is a bit boring, but will provide quite a lot of mana regen. My napkin math places this at approximately 370 mp5 assuming Lifebloom is always rolling. During ToL, when you can have multiple Lifeblooms up, it could be 2-3 times as much. This should more than make up for breaking our T11 4-piece bonus.

The 4 piece does not impress me. First of all, Lifebloom is rarely allowed to bloom. Aside from the mana you need to spend, you also need to spend 3 GCDs to stack it back up again. Though there will occasionally be a perfect storm of circumstances when Lifebloom is about to expire when the tank and 2 people near them need a chunk of health, it doesn’t usually work out that way. This bonus will be better while we’re in ToL and Lifeblooms can be tossed around and left to bloom, but it’s still a very awkward bonus.

My biggest complaint about Tier bonuses is that every single one in Cata has been a bonus to Lifebloom. I’d really like to see some of our other spells get a little love.

*Update* The 4 piece bonus has already been changed. It is now:

4 Pieces – Your Swiftmend also heals an injured target within 8 yards for the same amount.

I much prefer this bonus. The Lifebloom bonus would have been awkward and not terribly useful outside of ToL. The bonus to Swiftmend will be useful all the time. 8 yards isn’t a lot, but Swiftmend is generally used on someone in a group of people to spawn Efflorescence, so I think it will work out. It raises the question: will the second Swiftmend effect also spawn an Efflorescence? My gut feeling is no – that would be extremely OP…but a girl can dream.

Yesterday we got a partial preview of what the Tier 12 armor will look like.
*Update* We have now seen a full preview of what the Tier 12 armor will look like:

Druid Tier 12 armor setImage from MMO-Champion.

For the most part the set it okay, but I have one word for the helmet: blech. The horns aren’t terrible, but the bark face mask? Ugly. I might have to make use of my hide helm option for the first time in years. Tier sets seem to be getting less druid-y. Where are the moons, the flowers and the animal-influenced gear?

Innervate

Innervate is being changed:

Innervate now causes the target to regenerate 5% of maximum mana over 10 sec. Still regenerates 20% of maximum mana on self cast. (source)

This pretty much kills the practice of Innervate swapping. I’m personally not used to playing with other resto druids so it doesn’t effect me too much, but I know other healers really enjoy swapping Innervates to give the most mana back to their raid as a whole. I guess all druids will now be keeping their Innervates for themselves, and Glyph of Innervate will no longer be used.

Crit

This isn’t a druid-specific change, but yesterday we also learned:

All healing critical strikes now heal for 2 times a normal heal (+100%), up from 1.5 times a normal heal (+50%). (source)

Finally, healers will get the same benefit from crit that everyone else does. This will make gearing in Tier 12 much more interesting. Between this change and our new mastery, I predict stat weights will be much more balanced than they currently are.

Overall, I think resto druids are looking really good for Tier 12 in terms of healing (though not in terms of aesthetics).

What do you think about the changes?