This past week I bought a lot of video games, I even had time to play many of them!
Divinity: Original Sin
I wrapped up my game of Divinity with 65 hours played. It’s been a while since I’ve spent that much time completing a game. I was going to write a full review but I honestly have nothing too clever to say. It’s a very solid, enjoyable isometric RPG and if you liked Baldur’s Gate or Planescape: Torment, you should play it. I could do without the rock, paper, scissors though.
Richard & Alice
After finishing Divinity, I wanted to play something short. Richard & Alice fit the bill. It’s an indie adventure game, set in an apocalyptic winter wonderland. It’s not much to look at, but it tells a thoughtful and melancholy story about what people will do to survive.
The gameplay is simple and the puzzles are straightforward, but the writing is where this game shines. Two hours well spent.
Mass Effect 3
I started a replay of the whole ME series and while back and I’ve been slowly making my way through it. I had only played ME3 once before, right when it came out, and apparently I have a terrible memory because the whole beginning felt completely new to me. I considered ME2 my favourite of the series before, but I’m really digging how wide open this one is, and I love reuniting with my old crew and building up a giant military force to fight the Reapers. I’m playing Renegade this time around, and enjoy getting to punch a lot of people in the face. I also got most of the DLC, so I’m looking forward to seeing that content for the first time.
I gave the multiplayer a shot for the first time and found it surprisingly fun. I’m determined to get to 100% galactic readiness for this playthrough, so I’ll be playing a bit more of it. I play as a Vanguard in multiplayer, which makes me regret not being one in the single player game this time around. There really is nothing better than Biotic Charge > Nova > shotgun blast to the face (and maybe a melee strike for good measure).
Honestly, neither of the terms “MMO” or “FPS” fill me with girlish delight, but the Destiny hype machine was so big that I had to try it. It is a beautiful game, and the combat mechanics are solid. I’m playing as an Awoken Titan – obviously. Purple punchy person > everything else. The first thing I noticed was that my kick-ass Awoken lady was not wearing a sculpted breastplate that would kill her. So, kudos to the design team.
I’d like to add a gorgeous screenshot here but… XBox.
I really enjoyed the first few missions – the combat was fun, Peter Dinklage was talking to me. When I got to my 4th or 5th story mission it all started feeling the same. Also, the story missions are pretty light on story. You pick up grimoires as you progress through the game which give you backstory on the different races, factions, enemies, weapons, etc. However, you can’t access this information in the game. You need to go to the Bungie site, or download the Destiny app on your phone. Seriously. Putting contextual information in the actual game is so passé.
I played with a friend and that made the normal missions more enjoyable, but then we did a strike mission which was terrible. We came up against this bullet sponge spider tank that took way too long to kill and would one-shot me any time I made a mistake. I’m only level 7 so far, so I’ll keep playing to max level, but it looks like it will be just more of the same. Neverending games really aren’t my thing, so I’ll likely finish the story missions, proclaim that I’ve beaten the game and not play again unless under duress (much like I did with Diablo 3).
The Testament of Sherlock Holmes
This is one I’ve been slowly making my way through for a month or two. Though I’ve always considered myself a fan of adventure games, they’ve begun to make me wary as the puzzles often make no fracking sense. Luckily, this is not the case for most of the puzzles in this game. Testament of Sherlock Holmes has an intriguing story, it looks and sounds pretty good, and best of all, the puzzles do not make me want to tear my hair out. The puzzles are logical and make me feel smart when I solve them. There’s no mindlessly trying to combine every object in your inventory here. Holmes is a dick and can be annoyingly loquacious, but he’s a genius so I can tolerate it.
Metro is a game that interested me when it first came out, I just never picked it up. Since it got remastered for the latest gen consoles, I figured I should finally give it a go. I think I’m about halfway through Metro 2033 and I’m enjoying it. Though it bills itself as survival horror, I’d call it more of a straight up FPS. It has some spooky things in it, but it’s really not a horror game. One of the best parts of the game is the atmosphere. While I’m in the metro stations they are bustling; NPCs are talking to each other and reacting to my presence. The environments are wonderfully detailed. In the tunnels and above ground our character reacts to radiation and bad air, has to wipe dirt and blood off his gas mask. For the most part the HUD isn’t visible, so you don’t see health levels and only see ammo quantities while you’re reloading or bring up the weapons menu. The combat is challenging, especially before your weapons are modified and the mutants you fight come from everywhere, so it can get intense.
Pixel Puzzles: Japan
I bought an indie bundle last week because it had Lifeless Planet in it, which I wanted to try. I originally wrote off the other games, but when I actually looked at them, many seemed interesting. Last night I was looking for something I could play while catching up on the week’s Big Brother episodes, and discovered Pixel Puzzles. It’s basically just a collection of digital jigsaw puzzles. The images are all lovely and the pieces float around in a koi pond.
Before I knew it, I had put together 11 puzzles. Pixel Puzzles – all the fun and relaxation of a jigsaw puzzle without the fear your cat will knock all the pieces onto the floor.
What have you been playing lately?