It’s the end of the year! I hope everyone’s having a good holiday. Mine has been busier than I’d like, but I’m getting through. Also, I got some awesome Christmas gifts! It seems like a good time for a bit of a wrap up of my writing this year. The year has had its ups and downs as far as writing goes. Some months I published very little, but I also posted 31 times for Blaugust (though, none of those posts are ones I consider my best). Getting into videos has sort of disrupted my writing. But, here are the things I’m most proud of.
This first one is the post that nudged me into video creation. I started writing it long before I published it and thought it would make a cool video. So eventually, after much writing and many, many hours of editing, it turned into one of my first YouTube videos, but I also posted the transcript here for those who’d rather read than watch. It looks at the trope of the insufferable genius, which is one usually seen in male characters, but is also seen in Kinzie Kensington from Saints Row.
The next article was also inspired by Saints Row. This one is about how game marketing materials and box art are often very out of touch with the players experience of the game as far as their created character is concerned. I love that I can create my own woman protagonist in games like Saints Row, Mass Effect, or Sunset Overdrive, but why do I always see the same grizzled white dude on the game box and on loading screens?
Next up deals with a problem I have with RPGs. How much lore is too much lore? How can games better present walls of text that give the player background information about the game world?
This next one’s really just a plea to people to pay writers and value their own work. While for myself writing and making videos about games is a hobby, it’s also a lot of work. I had to work out for myself to what extent I’m willing to to these things for other people and sites.
I admit, this one is also a little preachy. I’ve been making an effort to only spend considerable amounts of time on games that I really enjoy. I don’t want to do boring grinding, I don’t want to play games that make me frustrated more than happy. This post asks some questions about how we spend our time in games, and whether we’re actually enjoying ourselves.
This month I wrote a couple posts I really liked (they’re actually my last 2 posts). The first is a bit of history about “censorship” in video games. This is the post that got the most attention this year.
And lastly, my latest post, inspired by a kind of comment a get fairly frequently on my videos.
Also, not writing related, but I got to be on Justice Points again this year on one of their last episodes, along with my good friend Kal and we got to chat about Bioware for a bit.
Well, that’s my year in game blogging! I’ve got a best games of 2015 video coming up soon, and I’ll make a blog post for that as well. I just need to find some time to record it.