Don’t be ‘That Guy’ in Overwatch

Overwatch, besides being the home of super cute characters and half the shipping on the Internet, is also a team game. But not everyone seems to understand that. Here are some things to avoid doing if you want to win and don’t want your team to hate you.

Charge/leap into the middle of the entire enemy team. This is a thing that Reinhardt and Winston are most guilty of. Charge is a great thing, but not when the end result is you surrounded by 6 enemy heroes who want to kill you and out of range of the rest of your team. You won’t get healed and you’ll die fast. And don’t yell at the healers for not healing you – Neither Lucio or Mercy’s heals will reach you (and don’t be mad Mercy didn’t fly in after you because she’d just die immediately as well), Ana probably won’t have line of sight to you, and Zen’s orb won’t keep you up through 6 people shooting you in the back. Charge more strategically.

Immediately complain when someone picks a character you don’t think will work. Now there are some comps that are probably bad ideas (a lack of tanks and support is an obvious one, 3 snipers, attack Torbjorn does seem rather trolly), but give people a shot. Don’t immediately complain that you don’t want even one sniper, or that Mei’s damage is too low, or that you want a Lucio over a Mercy.

Stubbornly stick to your original hero pick no matter how badly it’s going. Comp is important. If your team’s comp isn’t working, try something new.

Yell at your healers for not healing you, while otherwise ignoring them. This one’s pretty simple. If you ignore the D.Va or Tracer constantly harassing your healers don’t expect amazing healing.

Ignore the payload. In payload maps, the payload is the most important thing. Pushing the payload to the end (or stopping the other team from doing it) is what wins the match. Your 52 eliminations don’t matter if you can’t complete the objective. Also, if you’re on offence the payload heals you!

Yell at Mei for defending a point by putting up a wall to block enemy heroes. Mei is a defense character. She excels at defending a point. Keeping the enemy off it is just as important as killing, especially as the matching is coming to an end.

Be the Mei who uses walls to troll her own team. Seriously, you’re why people hate us.

Be the sniper who is so unaware of the status of the point that they won’t put a toe on it to save it from being captured even though they’re the only one alive. Oh yes, this happens. Even in competitive.

Be the player who runs right up outside the enemy team’s spawn at the beginning of a match, only to die immediately and leave your team to defend 5 on 6. Maps have choke points for a reason.

Be the person who’s constantly emoting or asking for heals in voice chat. Healers can see your health bar. Unless you’re nowhere near them, in which case, get near them for heals.

Be the player who’s only comfortable playing one character, or only Offence/Defense Characters. You don’t have to be able to play everything, but should be able to do one of Tank or Support.

Be one of those people who says “we don’t need 3 supports” when one of them is Symmetra. Symmetra can take down most tanks 1 v 1 right now so don’t you worry about lack of damage.

Be the developer that puts Symmetra into the Support category instead of the Defense category, breaking people’s brains, and causing fights.

Later this week I’m going to be writing about improving your awareness in Overwatch. Much of it will be snark, but there also might be some things to learn as Blizzard does not do a good job of telling people the fine details of playing the game.

What are the things people do in Overwatch that annoy you most?

4 responses to “Don’t be ‘That Guy’ in Overwatch

  1. Pingback: Be More Aware in Overwatch | Cannot be Tamed

  2. Jasyla,

    I think this list is pretty comprehensive; I haven’t done much ranked simply because I don’t like the heated competitive atmosphere, but all of these behaviors are certainly frustrations I’ve had in both.

    The only one I may be a bit guilty of is the charging on Reinhardt (my main). When playing with friends, when I communicate that I’m going to punch a hole in their defense, my team is very good at taking advantage of the confusion, and if I die, it’s usually my one death for 3 or 4 (or even more, with ults) of the enemy team’s. This does not translate well to solo queue, but my training is strong and my willpower weak, so I go for the same outcome and usually just get massacred. I always feel stupid afterwards (as I rightly should), so I need to learn to translate that feeling to BEFORE I charge in an squish someone.

    Regardless, I recently had enough nastiness in Overwatch and uninstalled it. I know I’ll be back later, but having to install it first is a good measure of my patience and actual desire to play. I think you’re familiar with the feeling.

    Stubborn

  3. Yes, so much YES!!!! I don’t really have any gripes to add to the list, but just wanted to say that I totally feel ya on these.