Evaluating Healers with World of Logs – Updated

Last year I wrote a series of posts on how to evaluate raiders, specifically healers, using World of Logs.

I have just updated the whole guide to account for all the 4.3 changes (yes, I’m a little slow) and have also added some new information. Topics covered are:

Basic Healer Evaluations – a look at Healing Done, spell breakdowns and buffs cast.
When Things go Wrong – a look at how to find out why people are dying.

Specific Class Evaluations:

Other resources:

I’ve been trying to find similar resources on non-healer classes so I can learn how to judge even more people (did I say judge? I meant evaluate and constructively criticize). So far I’ve found two:

Assassination Rogues – Tikari’s Tricks of the Trade
– OutDPS!

If you have written a guide, or even just a list of tips on what to look for in World of Logs for DPS (or tank!) classes, please let me know. I’d love to link to it.

6 responses to “Evaluating Healers with World of Logs – Updated

  1. Hey Jasyla,

    A quibble with your resto shaman section–

    Healing Stream Totem and Mana Tide Totem are both water totems. A shaman who is dropping Mana Tide Totem for personal and raid regen will be replacing their HST for the duration of the Tide (16.8s per fully talented MTT every 3 mins if used on cd.) Bottomline: you’re not going to see 100% uptime on HST unless the fight is so short or non mana demanding that dropping MTT is a waste of time.

  2. Thanks for updating this. I use it often an refer others to it as well.

    I’m not very familiar with Paladin healing, but we have one who is struggling, so I’ve been looking at their logs a lot. One item that changed in 4.3 is the length of time Judgement is up. My understanding is that Paladins previously had to cast this on cooldown, but now that it lasts 1 minute, they only need to cast it every minute to keep it up 100%. Our Pally doesn’t quite understand this, so he casts it 3 – 4 times more than necessary which I believe ends up being a waste. Is that something worth noting?

    Also related to Paladins, I see some Paladins only using their single-target heals in the encounters instead of mixing up single-target with Holy Radiance. I see that you noted “Holy Radiance will often be one of the top heals even if the paladin is assigned to tank heal.”, but I was wondering if this is worth noting under Holy Radiance again since this is one of the major changes in 4.3 that some Paladins just aren’t grasping yet.

    Thanks again!

    • Pallies used to get mana every time they judged, so it was a good idea to do it as often as possible. This is no longer the case. Now judging gives them a 1 minute buff that increases their spirit-based mana regen and casting speed. So, yes, that is something worth noting. No point wasting GCDs on judging when it’s not giving any benefit. I think you will often see Judgements cast more than once per minute though. If there’s a bit of downtime a paladin might Judge to extend their buff even if they’ve got a fair bit of time left on it, but there’s no point in Judging 3-4 times per minute, or on cooldown. I will add in a note about that.

      Good point about Holy Radiance as well – no harm in pushing pallies to use it a bit more.

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