Druids are undergoing a few changes in 4.2! Are you prepared?
Our Mastery has been completely revamped. Symbiosis has been replaced by Harmony. Harmony increases direct healing by an additional 15% and casting your direct healing spells grants you an additional 15% bonus to periodic healing for 10 sec. Each point of Mastery increases each bonus by an additional 1.25%.
What does mean for you? Cast a direct heal (Swiftmend, Nourish, Healing Touch, Regrowth) every 10 seconds, get an increase to all your HoTs. Direct heals will be increased automatically. Drop the awful ‘heal chasing’ habit if you currently do that. Hopefully, this doesn’t require too much of a playstyle change for most druids. Between consistent Swiftmend use and using OoC procs for Regrowth or HT you’re likely (I hope) casting a direct heal close to every 10 seconds already.
If you cast Swiftmend on cooldown, you’ll only need to cast a single direct spell in between SM casts to ensure that Harmony is in effect all the time. Making a Power Aura to track this is a very good idea.
All healing critical strikes will now heal for 2x a normal heal (rather than 1.5x).
This is a nice little bonus, but it won’t really effect our playstyle in any way. It will however, make talents like Nature’s Bounty and Living Seed a little bit better. If these aren’t talents you normally take, they might be worth a second look.
Innervate now causes the target to regenerate 5% of maximum mana over 10 sec. Still regenerates 20% of maximum mana on self cast.
This change kills the idea of Innervate swapping. You can now keep all your Innervates for yourself. Because of this, you may want to replace Glyph of Innervate with something else.
Despite the Mastery and Crit changes, our secondary stat priority will remain the same:
Haste to 2005 > Mastery > Crit
I have two basic spec suggestions – one for output and one for mana conservation and longevity.
This spec has zero points in Moonglow or Furor, so you really need to have the appropriate gear, raid buffs and consumables to use this spec. This spec will put out the most HPS but will be hard to sustain.
This is a much safer spec. You get all three points in Moonglow and 2 in Furor – you’ll be able to sustain casting for much longer. In addition, there are two points in Perseverance, which will help keep you alive. If you like Nature’s Swiftness you can take a point away from Perseverance to get it.
If you want something in-between, play around with the optional talent points. For example, you could take the two points out of Furor and put them in Genesis.
See my updated Resto Druid Guide for more information.
There is a ton of new gear to get, not only from raiding but also from Valor points, the new Avengers of Hyjal rep vendor, leatherworking and daily quests.
Take a look at my 4.2 gear list for all the gear available.