How to heal: Halfus Wyrmbreaker (25H)

Halfus is the first fight that most guilds tackle on heroic. He’s arguably the easiest hard mode, though it can be a challenge for healers, especially at the start. Here are some tips for healing the fight as a resto druid.

Halfus Wymbreaker

The difference between hard mode and normal mode:

When I heal this fight I generally focus on one tank and heal the raid as well. This is one of the fights that makes me love playing a druid. With all our HoTs and some clever cooldown use we can put out healing on the entire raid and help support all the tanks during the harrowing first minute of the fight.

Phase 1:

The damage on this fight is front-loaded. At the beginning you’ll have multiple tanks taking heavy damage along with substantial raid damage. As drakes are killed, the incoming damage is reduced and the fight gets easier. Remember to Innervate yourself early and often – you’ll likely need your first  one 30-40 seconds into the fight.

  • Stack Lifebloom and cast a Rejuvenation on your assigned tank before the pull.
  • When the pull happens, Halfus’s first Shadow Nova is likely to get off and damage the whole raid. Be ready to cast Wild Growth as soon as it happens, along with a Swiftmend on your assigned tank. You can also use Barkskin right off the bat to help reduce the damage on yourself.
  • Once all the tanks have picked up their targets use Tree of Life. Cast Lifebloom and Rejuv on all the tanks and use WG on cooldown to counter raid damage. Use OoC procs on instant Regrowths for your assigned tank (or someone else if your tank is stable).
  • Heal your assigned tank with Swiftmend, Regrowth and Healing Touch as needed.
  • Try to keep the Lifebloom stacks up on all the tanks for as long as ToL lasts, but don’t let your target die in order to do so.
  • After ToL has faded keep Lifebloom on your assigned tank along with direct heals when needed, Rejuv on all tanks and support the raid with Wild Growth.
  • Use Swiftmend on whichever tank is on the current kill target to keep an Efflorescence under the melee.
  • When raid damage gets heavy, usually during a Scorching Breath, cast Wild Growth followed immediately by Tranquility. Try to do this fairly early on in the fight so it will be available to use again in phase 2.
  • Keep up a healing pattern of LB, Rejuv, direct heals on your tank target, RJ on other tanks and WG/Efflo on the raid until phase 2.
  • Don’t forget to Barkskin before Scorching Breaths and use Innervate once it comes off cooldown.

Phase 2:

All the drakes should be dead before Halfus reaches 50% and enters phase 2. There should only be one tank to heal at a time, but the tanks will be switching due to having to let the Malevolent Strikes debuff wear off. Halfus will cast Furious Roar 3 consecutive times every 30 seconds which will stun and damage everyone. As long as the raid moves out of Fireball Barrage and Shadow Nova gets interrupted, phase 2 is a piece of cake compared to phase 1.

  • Keep Lifebloom stacks and Rejuv on the current tank.
  • Heal the raid with Wild Growth, Rejuvenation, Regrowth and Swiftmend to keep an Efflorescence under the melee as much as possible.
  • Be prepared for the Furious Roar. When you see it will happen soon:
    • Refresh the tank’s Lifebloom and Rejuvenation so they will last throughout the Roar;
    • Make sure everyone in the raid has enough health to survive the Roar – try to ensure everyone is above 75% health;
    • If possible, cast a Wild Growth on the raid and a Swiftmend on the tank just before the Roar happens.
    • Use Barkskin.
  • Tranquility should be available for use again in phase 2. Use it either 10-15 seconds before a Furious Roar, if multiple people are low on health, or after the Roar in order to get people topped up quickly.

Happy healing!

4 responses to “How to heal: Halfus Wyrmbreaker (25H)

  1. Excellent guide – the bullet points make it very easy to understand. That fight sounds like a blast to heal on a druid.
    Alacran recently posted..Resto Shaman on Magmaw 10 HM

    • Thanks Alacran. The beginning of the fight is lots of fun as a Druid. I love running around the room trying to keep Lifebloom stacks on multiple people. It reminds me of Illidari Council healing.

  2. Since you only get 1 Tranq on this fight due to duration and the fact that the fight becomes a joke one 2 drakes are down, I would envision myself saving Tranq for a missed Shadow Nova. Although if your raid team never misses an interrupt using it on an early Breath would be pretty hot (get it … fire breath … hot … amagad i need a coffee)

    • You can easily fit 2 Tranqs into a ~5 minute fight. I find using it early works best for me. All the healers are pretty strained at the start and putting out than much healing with Tranq really lessens the pressure. Also, though sub-50% is much, much easier, ~60,000 damage on 25 people is a lot to heal through when Furious Roars happen, so it’s useful to have Tranquility available again.