Resto Druid Power Aura Strings

Power Auras Classic is a very useful mod that gives you visual cues when certain events happen. It is insanely customizable and can be used to tell you when cooldowns are up, when procs happen, when buffs are missing and a hundred other things.

I use power auras on my druid to let me know when certain spells are off coooldown and when I’m getting low on mana. All my auras are positioned closely around my character so they’re easy to see.

Here are the strings for my resto druid power auras:

Swiftmend

Icon appears when Swiftmend is ready for use.

Swiftmend Power AuraVersion:st3.0.0J; gcd:bofalse; b:nu0.83529411764706; anim1:nu1; g:nu0.50196078431373; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterfaceIconsINV_Relics_IdolofRejuvenation; size:nu0.1799999922514; torsion:nu1; r:nu1; Instance5ManHeroic:nu0; begin:nu0; x:nu-34; customsoundend:st; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu15; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu23; alpha:nu0.90000003576279; aurastext:st; InstanceBg:nu0; symetrie:nu1; spec1:botrue; randomcolor:bofalse; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; Instance5Man:nu0; sound:nu0; InactiveDueToState:botrue; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; id:nu1; HideRequest:bofalse; textaura:bofalse; Active:bofalse; anim2:nu0; wowtex:botrue; groupOrSelf:bofalse; customsound:st; soundend:nu0; beginSpin:bofalse; InstanceArena:nu0; inParty:nu0; tooltipCheck:st; GTFO:nu0; aurastextfont:nu1; stance:nu10; spec2:botrue; Instance10Man:nu0; customtex:bofalse; PvP:nu0; Instance25Man:nu0; isSecondary:bofalse; thresholdinvert:bofalse; inRaid:nu0; combat:botrue; Showing:bofalse; UseOldAnimations:bofalse; buffname:stSwiftmend; y:nu-50; off:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; party:bofalse; finish:nu1

Wild Growth

Icon appears when Wild Growth is ready for use.

Wild Growth Power AuraVersion:st3.0.0J; gcd:bofalse; b:nu0.45098039215686; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterfaceIconsAbility_Druid_Flourish; size:nu0.1799999922514; torsion:nu1; r:nu0.32156862745098; Instance5ManHeroic:nu0; begin:nu0; x:nu31; customsoundend:st; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu15; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu23; alpha:nu0.90000003576279; aurastext:st; InstanceBg:nu0; symetrie:nu0; spec1:botrue; randomcolor:bofalse; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; Instance5Man:nu0; sound:nu0; InactiveDueToState:botrue; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; id:nu2; HideRequest:bofalse; textaura:bofalse; Active:bofalse; anim2:nu0; wowtex:botrue; groupOrSelf:bofalse; customsound:st; soundend:nu0; beginSpin:bofalse; InstanceArena:nu0; inParty:nu0; tooltipCheck:st; GTFO:nu0; aurastextfont:nu1; stance:nu10; spec2:botrue; Instance10Man:nu0; customtex:bofalse; PvP:nu0; Instance25Man:nu0; isSecondary:bofalse; thresholdinvert:bofalse; inRaid:nu0; combat:botrue; Showing:bofalse; UseOldAnimations:bofalse; buffname:stWild Growth; y:nu-50; off:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; party:bofalse; finish:nu1

Barkskin

Icon appears when Barkskin is ready for use.

Barkskin Power AuraVersion:st3.0.0J; gcd:bofalse; Active:bofalse; isSecondary:bofalse; g:nu0.63921568627451; thresholdinvert:bofalse; tooltipCheck:st; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; InactiveDueToState:botrue; beginSpin:bofalse; buffname:stBarkskin; r:nu1; Instance5ManHeroic:nu0; y:nu-72; x:nu0; customsoundend:st; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; spec1:botrue; bufftype:nu15; party:bofalse; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu29; alpha:nu0.75; aurastext:st; InstanceBg:nu0; randomcolor:bofalse; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; HideRequest:bofalse; Instance5Man:nu0; anim2:nu0; stacksOperator:st>=; realaura:nu1; symetrie:nu0; b:nu0.047058823529412; threshold:nu50; off:bofalse; anim1:nu1; optunitn:bofalse; textaura:bofalse; ignoremaj:botrue; icon:stInterfaceIconsSpell_Nature_StoneClawTotem; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:botrue; size:nu0.12999999523163; InstanceArena:nu0; inParty:nu0; torsion:nu1; begin:nu0; aurastextfont:nu1; unitn:st; stacks:nu0; Instance10Man:nu0; Instance25Man:nu0; PvP:nu0; speed:nu1; sound:nu0; exact:bofalse; inRaid:nu0; id:nu4; Showing:bofalse; UseOldAnimations:bofalse; soundend:nu0; GTFO:nu0; stance:nu10; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; spec2:botrue; customtex:bofalse; finish:nu1

Nature’s Swiftness

Icon appears when Nature’s Swiftness is ready for use.

Nature's Swiftness Power AuraVersion:st3.0.0J; gcd:bofalse; Active:bofalse; isSecondary:bofalse; g:nu0.81176470588235; thresholdinvert:bofalse; tooltipCheck:st; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; InactiveDueToState:botrue; beginSpin:bofalse; buffname:stNature’s Swiftness; r:nu0.15294117647059; Instance5ManHeroic:nu0; y:nu-10; x:nu0; customsoundend:st; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; spec1:botrue; bufftype:nu15; party:bofalse; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu33; symetrie:nu0; alpha:nu0.85000002384186; aurastext:st; InstanceBg:nu0; randomcolor:bofalse; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; HideRequest:bofalse; Instance5Man:nu0; anim2:nu0; stacksOperator:st>=; realaura:nu1; b:nu1; threshold:nu50; off:bofalse; anim1:nu1; optunitn:bofalse; textaura:bofalse; ignoremaj:botrue; icon:stInterfaceIconsSpell_Nature_RavenForm; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:botrue; size:nu0.37000000476837; InstanceArena:nu0; inParty:nu0; torsion:nu1; begin:nu0; aurastextfont:nu1; unitn:st; stacks:nu0; Instance10Man:nu0; Instance25Man:nu0; PvP:nu0; speed:nu1; sound:nu0; exact:bofalse; inRaid:nu0; id:nu7; Showing:bofalse; UseOldAnimations:bofalse; soundend:nu0; GTFO:nu0; stance:nu10; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; spec2:botrue; customtex:bofalse; finish:nu1

Mana

Graphic appears when I reach 70% mana, along with a radar “blip” sound.

Low mana Power AuraVersion:st3.0.0J; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterfaceiconsSpell_fire_meteorstorm; size:nu0.75; torsion:nu1; r:nu1; Instance5ManHeroic:nu0; begin:nu0; x:nu0; customsoundend:st; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu9; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu2; alpha:nu0.75; aurastext:st; InstanceBg:nu0; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; spec1:botrue; inVehicle:bofalse; speed:nu1; Instance5Man:nu0; sound:nu23; randomcolor:bofalse; InactiveDueToState:bofalse; stacksOperator:st>=; realaura:nu1; threshold:nu70; exact:bofalse; id:nu3; HideRequest:bofalse; textaura:bofalse; Active:bofalse; anim2:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; soundend:nu0; beginSpin:bofalse; InstanceArena:nu0; inParty:nu0; tooltipCheck:st; GTFO:nu0; aurastextfont:nu1; stance:nu10; spec2:botrue; Instance10Man:nu0; customtex:bofalse; PvP:nu0; Instance25Man:nu0; isSecondary:bofalse; thresholdinvert:bofalse; inRaid:nu0; combat:nu0; Showing:bofalse; UseOldAnimations:bofalse; buffname:st???; y:nu-30; off:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; party:bofalse; finish:nu1

You can import any of these strings and make manual adjustments if you want to change the icons, colours or add sounds and animations.

How to import a power aura string:

  • Copy the text of the string you want to import (highlight and press CRTL + C on a PC)
  • Open the Power Auras configuration menu by typing /powa
  • Click the Import button
  • Paste (CTRL + V) the string into the text box
  • For more infomation on creating or modifying your own power auras see my UI post.

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